Why notChildhoodObesity wrote:i dont even think there needs to be a minimum str requirement i think your strength should just affect how long it takes to bash!
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: Make palisade hand-bashable

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
Zomad
- Posts: 10
- Joined: Fri Jul 21, 2017 10:40 pm
Re: Make palisade hand-bashable
I'd like to have the ability to bash my own Palisade just in case I need to expand it or renovate without building a wrecking ball, or what if I'm gone for some time and someone builds a wall around my fortifications and seals me in and I can't get out? still it is on my claim so if I could bash it down easily enough that would be nice.
Could make a mechanic that If built on an existing Claim the claim owner can take it down as if it had no soak.
And if a Claim is made by or expanded upon an existing Palisade it takes 2 weeks or 30 IRL days for the claim owner to trigger ownership of the Palisade, this mechanic is so people can't just cheaply and quickly burrow into abandoned claims without Siege constructs.
Though the claim may not be abandoned, the owner could be taking a break, but this at least gives them enough time to get back and reactivate their own claim.
This makes it so abandoned claims can still be gotten into with multiple routes, you can Cheap Claim and wait 30 days to get in, or Build a Siege Construct and break down the walls in 3-ish and lets claim owners be able to restructure walls around bases easier for expansion or if it doesn't fit the current Design idea after realizing way too late and soak makes it too hard to remove without using a battering ram your own walls.
Could make a mechanic that If built on an existing Claim the claim owner can take it down as if it had no soak.
And if a Claim is made by or expanded upon an existing Palisade it takes 2 weeks or 30 IRL days for the claim owner to trigger ownership of the Palisade, this mechanic is so people can't just cheaply and quickly burrow into abandoned claims without Siege constructs.
Though the claim may not be abandoned, the owner could be taking a break, but this at least gives them enough time to get back and reactivate their own claim.
This makes it so abandoned claims can still be gotten into with multiple routes, you can Cheap Claim and wait 30 days to get in, or Build a Siege Construct and break down the walls in 3-ish and lets claim owners be able to restructure walls around bases easier for expansion or if it doesn't fit the current Design idea after realizing way too late and soak makes it too hard to remove without using a battering ram your own walls.
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Make palisade hand-bashable
Current mechanic is that you can't build walls on a foreign claim, not even with criminal acts.Zomad wrote:Could make a mechanic that If built on an existing Claim the claim owner can take it down as if it had no soak.
Rest of your suggestion can be done with a wrecking ball.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
bladeking230
- Posts: 85
- Joined: Mon Dec 05, 2011 8:59 pm
Re: Make palisade hand-bashable
Make them bashable if claim is dead or unclaimed... would stop people claiming resources because where ever their claim is covering is safe but the rest of it can be bashed meaning never again would people fresh spawn at harvest salt, crystals and any of them.. but they would still be village claimable. Not sure how you would fx that beside's making village claims not dry if they over a resource.. or something. Worth a debate IMO.
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Make palisade hand-bashable
This would be a somewhat sane approach.bladeking230 wrote:Make them bashable if claim is dead or unclaimed... would stop people claiming resources because where ever their claim is covering is safe but the rest of it can be bashed meaning never again would people fresh spawn at harvest salt, crystals and any of them..
Setting up an extra village (and keeping it alive LP wise) isn't that much of a hazzle, also has the benefit of allowing a direct teleport to the location using a charter stone. Possibly vclaiming a resource could massively increase the authority drain, so that a legit village can sustain having claimed one (or bigger ones even two) but the normal 'one alt holding LS' resource villages can't?but they would still be village claimable. Not sure how you would fx that beside's making village claims not dry if they over a resource.. or something. Worth a debate IMO.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Make palisade hand-bashable
+1 to this.Granger wrote:This would be a somewhat sane approach.bladeking230 wrote:Make them bashable if claim is dead or unclaimed... would stop people claiming resources because where ever their claim is covering is safe but the rest of it can be bashed meaning never again would people fresh spawn at harvest salt, crystals and any of them..Setting up an extra village (and keeping it alive LP wise) isn't that much of a hazzle, also has the benefit of allowing a direct teleport to the location using a charter stone. Possibly vclaiming a resource could massively increase the authority drain, so that a legit village can sustain having claimed one (or bigger ones even two) but the normal 'one alt holding LS' resource villages can't?but they would still be village claimable. Not sure how you would fx that beside's making village claims not dry if they over a resource.. or something. Worth a debate IMO.
Drain should also depend on what the village claims.
Claypit can be lower. 30k.
while ice should be like fk'ing 500k a day.
on subject of bashable by hand. if the claim has 0 auth (town/personal) or not on a claim. then yes. bash the fk out of it plz.
I would say this for both Pali and brick. to many times has both been abused
Administrator of CoS
game ideas
game ideas
-
sMartins
- Posts: 3439
- Joined: Wed Nov 11, 2015 10:21 pm
- Location: Italy
Re: Make palisade hand-bashable
yeah it seems very good to me. (about the increasing authority cost for resources)
Last edited by sMartins on Sat Sep 09, 2017 6:43 pm, edited 1 time in total.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
-
Headchef
- Posts: 1099
- Joined: Tue Jun 14, 2016 11:27 pm
Re: Make palisade hand-bashable
Nah brick with 0 auth should still require wball/ram/cata.
-
Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Make palisade hand-bashable
Sounds reasonable, then brickwall would have an upside compared to palisade.Headchef wrote:Nah brick with 0 auth should still require wball/ram/cata.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
-
LadyGoo
- Posts: 2767
- Joined: Sat Jul 09, 2011 9:06 am
Re: Make palisade hand-bashable
Not really. What is the difference between hand-bashing and waiting for 1 more hour? A village with no auth. is screwed anyway, with or without the brick wall.Granger wrote:Sounds reasonable, then brickwall would have an upside compared to palisade.Headchef wrote:Nah brick with 0 auth should still require wball/ram/cata.
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM
W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN
Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM
W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]