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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Game Development: Opium Nomad
multiply the nugget stockpile by 10 pls this isnt fair ok
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
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algorithm
- Posts: 218
- Joined: Thu Aug 13, 2015 2:17 pm
Re: Game Development: Opium Nomad

I'm a fucking snake king
algorithm wrote:Cape awarded?
jorb wrote:Oh, for sure. Delivery 2022.
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viznew
- Posts: 1171
- Joined: Thu Jul 07, 2016 1:34 am
- Location: siletzia
Re: Game Development: Opium Nomad
wow opium lol i didnt expect that,animals love drugs too, mabye some sorta animals can be drawn to the poopys, i cant find alot of info outside of alot of animals will eat and get addcited to opium all over world where is grown
also some weird info i found
(Swiss cows fed on cannabis were more relaxed and produced better quality milk for chocolates)
also some weird info i found
(Swiss cows fed on cannabis were more relaxed and produced better quality milk for chocolates)


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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Game Development: Opium Nomad
oh man cool shit. now all we need are opium dens and opium pipes

Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Opium Nomad
Nice credo buff
They've all been reasonably balanced so far, so that's nice
They've all been reasonably balanced so far, so that's nice
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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FictionRyu
- Posts: 1655
- Joined: Wed Jun 01, 2011 5:12 am
Re: Game Development: Opium Nomad
Damn. Gotta finish Farmer and then work on Fisherman and Hunter. Nomad is going to be a good credo to get to.
Scooby Doo taught us that the real monsters are humans.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Opium Nomad
For sure... that inventory space....jordancoles wrote:Nice credo buff
They've all been reasonably balanced so far, so that's nice
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: Game Development: Opium Nomad
what if the dragons lead you to the flat world border?
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Carnation
- Posts: 43
- Joined: Sat Apr 01, 2017 11:01 pm
Re: Game Development: Opium Nomad
Nice update!
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada