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SinJin2
- Posts: 3
- Joined: Sat May 15, 2010 12:58 am
Re: Game Development: Gemology
When can we expect Great Hall doors to work properly ? :p
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Gemology
Please no.jorb wrote:We are considering, especially so in light of this patch, but regardless, introducing diminishing returns when slotting the same item type in several pieces of clothing (i.e. bear tooth in everything). Let us know how you'd feel about that.
Last edited by jordancoles on Thu Oct 05, 2017 1:46 am, edited 1 time in total.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Game Development: Gemology
Will look at it.SinJin2 wrote:When can we expect Great Hall doors to work properly ? :p
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: Game Development: Gemology

oooooohh first diamond?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Gemology
Not sure if it has an inventory slot yet, but could you give the jeweller's work station an inventory box so that we could store our precious gems on it for display? (like how study tables can display curios)jorb wrote:Will look at it.SinJin2 wrote:When can we expect Great Hall doors to work properly ? :p
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Artemiswhb
- Posts: 178
- Joined: Thu Jan 02, 2014 7:57 pm
Re: Game Development: Gemology
Code: Select all
1.63.0.16c03292
Windows 10 10.0 x64, 1.8.0_91 amd64
NVIDIA Corporation (GeForce GTX 980 Ti/PCIe/SSE2) - 4.5.0 NVIDIA 382.05
java.lang.NoSuchMethodError: ISlots$SItem.<init>(LISlots;Lhaven/ResData;[Ljava/lang/Object;)V
at Fac.build(slots.cjava:31)
at haven.ItemInfo.buildinfo(ItemInfo.java:376)
at haven.GItem.info(GItem.java:146)
at haven.WItem$AttrCache.get(WItem.java:159)
at haven.WItem.draw(WItem.java:237)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.Equipory.draw(Equipory.java:204)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.Window.draw(Window.java:200)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.GameUI.draw(GameUI.java:656)
at haven.Widget.draw(Widget.java:673)
at haven.Widget.draw(Widget.java:678)
at haven.RootWidget.draw(RootWidget.java:67)
at haven.UI.draw(UI.java:139)
at haven.HavenPanel.rootdraw(HavenPanel.java:342)
at haven.HavenPanel.run(HavenPanel.java:600)
at java.lang.Thread.run(Unknown Source)
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Game Development: Gemology
In the future we'll learn that the slimes were just a first attempt at implementing emeralds that went wrong...
really wrong.
really wrong.
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: Game Development: Gemology
XD please let me keep what i just mines like 6 diamonds and an onyx
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Gemology
Custom client issue.Artemiswhb wrote:[error]
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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KwonChiMin
- Posts: 409
- Joined: Fri Mar 05, 2010 7:11 pm
Re: Game Development: Gemology
* We are considering, especially so in light of this patch, but regardless, introducing diminishing returns when slotting the same item type in several pieces of clothing (i.e. bear tooth in everything). Let us know how you'd feel about that.
not before HUGE variety of gildings. and not only gem ones, cause they will be bitch to get early on.
not before HUGE variety of gildings. and not only gem ones, cause they will be bitch to get early on.