Mining natural gallery breaks suspension of disbelief

The worst monsters in the Hearthlands warp the fabric of space and time...
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jorb
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Re: Mining natural gallery breaks suspension of disbelief

Post by jorb »

Again, not a big deal.
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Granger
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Re: Mining natural gallery breaks suspension of disbelief

Post by Granger »

jorb wrote:Again, not a big deal.
In case you just referred to the effort of fixing it:
Why is it still a thing and when will it be fixed?

In case this is aimed at the issue itself:
When did you stop paying attention to the little details that are the difference between making the game beautiful, unique and captivating and sucking out the will to continue from the players? And why?

This issue throws (at least) me, quite abruptly, out of the dream of standing in a cave, whacking at a wall in the hope of finding riches, slightly nervous of dangerous creatures I heard others telling tales about... back to sitting on a chair in front of a screen displaying a video game - destroying the magic that you created as H&H so thoroughly that the mental state it is able to induce in me (which makes me want to play it) vanishes, to not return for quite a while.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Granger
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Re: Mining natural gallery breaks suspension of disbelief

Post by Granger »

This still happens:
Mining gallery mishap4.png
At times it's doing it right:
Mining gallery mishap5.png
As it stopped directly before entering explored space.

While at others it's such a joke that it makes me wanting to dump the game:
Mining gallery mishap6.png
Fix this. Please.
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⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jorb
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Re: Mining natural gallery breaks suspension of disbelief

Post by jorb »

Granger wrote:This still happens
No one has attempted to change it.

Not a big deal.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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SacreDoom
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Re: Mining natural gallery breaks suspension of disbelief

Post by SacreDoom »

UNPLAYBLE
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joojoo1975
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Re: Mining natural gallery breaks suspension of disbelief

Post by joojoo1975 »

WTF2.jpg

so I had 3 natural galleries right next to each other :(
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joojoo1975
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Re: Mining natural gallery breaks suspension of disbelief

Post by joojoo1975 »

since the time it took me to figure out that the forums can take uploads, this natural gallery phenom has occured another time, though i will say it wasn't to an all ready existing pathway
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Granger
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Re: Mining natural gallery breaks suspension of disbelief

Post by Granger »

joojoo1975 wrote:since the time it took me to figure out that the forums can take uploads, this natural gallery phenom has occured another time, though i will say it wasn't to an all ready existing pathway
I have no issue with the idea of the mechanic, it just needs to work on a realistic was. Solid walls you saw a moment ago should keep existing instead of suddenly vanishing because of the player finding 'a preexisting natural gallery'.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
magisticus
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Re: Mining natural gallery breaks suspension of disbelief

Post by magisticus »

Granger wrote:
joojoo1975 wrote:since the time it took me to figure out that the forums can take uploads, this natural gallery phenom has occured another time, though i will say it wasn't to an all ready existing pathway
I have no issue with the idea of the mechanic, it just needs to work on a realistic was. Solid walls you saw a moment ago should keep existing instead of suddenly vanishing because of the player finding 'a preexisting natural gallery'.
Perhaps you just didn't notice the hole when you looked from the other side - it is dark in caves- well it would be if we didnt switch that off.
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hkrile
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Re: Mining natural gallery breaks suspension of disbelief

Post by hkrile »

Talk about making mountains out of molehills, this seems like a small querk of the game that yes, is quite odd, but doesn't need to be changed urgently.
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