true true. hahaah. sorry flash backs.strpk0 wrote:That was the point. You did it once as a newb and got horribly murdered, and then you learnt to never do it again.blank wrote:Adder1234 wrote:I personally think that the problem of slimes could be at least decreased by lowering the spawn numbers. Instead of having them appear in groups of 10-15, have them appear as one on level 1, 2 on level 2 and so on. As far as I can tell, it's the sheer numbers that are the problem, not the strength of the slimes themselves.
This makes me wonder how some of you would of done in legacy when Aurochss attacked in herds
Pretty sure slimes are unavoidable, unlike auroch herds.
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blank
- Posts: 880
- Joined: Sun Jan 23, 2011 3:53 am
Re: Game Development: Gemology
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strpk0
- Posts: 1244
- Joined: Sat Sep 03, 2011 11:44 pm
Re: Game Development: Gemology
Nothing more terrifying than running from 8 aurochs and wondering why the fuck you can't outrun them even though you're running at 3rd speed and instead just slowly getting stomped to death and then getting shit on as soon as you got knocked out.blank wrote: true true. hahaah. sorry flash backs.
Yeah... never again XD
Granger wrote:Fuck off, please go grow yourself some decency.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Gemology
Fun times... fun times....
I miss how easy taming was back then.
I miss how easy taming was back then.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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DDDsDD999
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Amanda44
- Posts: 6485
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Re: Game Development: Gemology
I like the way this looks,

Maybe we could have a similar curio made with the gems? Better returns ofc and a slightly fancier box, maybe made with metal nuggets.

Maybe we could have a similar curio made with the gems? Better returns ofc and a slightly fancier box, maybe made with metal nuggets.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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DreadDawson
- Posts: 229
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- Location: Somewhere over the rainbow...
Re: Game Development: Gemology
Or at the very least let the gem one be able to be placed on walls. Gotta show off that collection (geology level intensifies).Amanda44 wrote:I like the way this looks,
Maybe we could have a similar curio made with the gems? Better returns ofc and a slightly fancier box, maybe made with metal nuggets.
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Magnuszane
- Posts: 1
- Joined: Mon Oct 10, 2016 10:40 pm
Re: Game Development: Gemology
Can I say how much I love the gems as curios? I'm low level but the gems are fantastic curios!




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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Game Development: Gemology
"Your chance to succeed when cutting increases with all the values presented by the gemcutting recipe, i.e. dexterity, perception, psyche, masonry, and lore."
Horrible diminishing returns, apparently.
Horrible diminishing returns, apparently.





