New Skill, Road Building: Build a milestone. (Right) Click extend. You now have a cursor to place a second milestone. The second milestone needs to be placed within 500 pixels of the one you just extended from. You can CTRL+LMB to walk with this cursor active (much like archery). Place as many milestones as seems adequate. On the original milestone, select "Make Trail". You now get to name the trail, and you'll be given a sign. Connect this trail sign to the next milestone. This next milestone can now be right clicked to retrieve yet another sign. Connect this new sign to the next milestone again, and, again, picking up new signs as you move along. Wash, rinse and repeat. Once you've connected up a nice little trail, you can now follow it by rightclicking on any of the connected milestones. Your dude will walk, and pathfind, as best as he can, along the road.
The radius on the original milestone, shown during placement, is the "turn radius". Once the dude enters this circle, when following a trail, he'll start pathfinding towards the next stone in line.
The cart now squishes small animals.
We're not sure if this will be of any major utility, but it could perhaps prove an interesting experiment.
Enjoy.
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Game Development: I was a Highwayman
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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maze
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- Location: Canada
Re: Game Development: I was a Highwayman
jorb got pissed while looking for lumber again....
edit: while brining it back to his claim with a cart
edit: while brining it back to his claim with a cart
Last edited by maze on Sat Apr 10, 2010 6:27 am, edited 1 time in total.
Administrator of CoS
game ideas
game ideas
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ungrimm
- Posts: 37
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Re: Game Development: I was a Highwayman
sounds good thanks
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Blxz
- Posts: 421
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Re: Game Development: I was a Highwayman
Awesome, would make travel between towns easier. All we need now is bridges.
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Lman8786
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Re: Game Development: I was a Highwayman
hmmm... Its not working on panchos client.....
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Dondy
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Re: Game Development: I was a Highwayman
What are the pre-req's for Roadbuilding? Wheelmaking?
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jorb
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- Location: Here, there and everywhere.
Re: Game Development: I was a Highwayman
Yeomanry, wheelmaking, masonry and cartography.Dondy wrote:What are the pre-req's for Roadbuilding? Wheelmaking?
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Swordmage
- Posts: 124
- Joined: Fri Mar 26, 2010 3:48 am
Re: Game Development: I was a Highwayman
Does this pave the road or just act as auto-pathing?
Is there any anti-bear/boar mechanism with this?
Is there any anti-bear/boar mechanism with this?
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Peter
- Posts: 1491
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Re: Game Development: I was a Highwayman
Heh. that actually kind of works. Can't wait to see how popular this is.
Surprise.
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Nobody
- Posts: 194
- Joined: Fri Jan 22, 2010 2:30 am
Re: Game Development: I was a Highwayman
Sounds great, but how do i build first milestone? I cant find roadbuilding skill in both clients. /r help