A Catch-Up Mechanic for Stats.

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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ydex
Posts: 747
Joined: Mon Apr 11, 2011 4:08 pm

Re: A Catch-Up Mechanic for Stats.

Post by ydex »

_Gunnar wrote: some correction
cheers mate! :D

also another fun idea would be no stats.. but let's save that for when that thread commes around ;)
for now tying q's into combat skills and fixing eating sounds like the most plausible fix, to me too.
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_Gunnar
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Joined: Thu Dec 22, 2011 1:15 pm

Re: A Catch-Up Mechanic for Stats.

Post by _Gunnar »

ydex wrote: also another fun idea would be no stats..
no stats just credos! ¦]
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maze
Posts: 2819
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada

Re: A Catch-Up Mechanic for Stats.

Post by maze »

_Gunnar wrote:
ydex wrote: also another fun idea would be no stats..
no stats just credos! ¦]
I would honestly play on a server just to test this out.
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