Combat Movement Queueing

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DDDsDD999
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Combat Movement Queueing

Post by DDDsDD999 »

When you queue an attack, and your movement gets stopped, the attack will stay queued and you'll be standing. When you click the attack over and over, you'll just stand still like an idiot. Cancelling the attack by moving or using another move fixes it, but it's just really annoying. Clicking a move should requeue it, so the movement restarts.
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ctopolon3
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Re: Combat Movement Queueing

Post by ctopolon3 »

DDDsDD999 wrote:you'll be standing

pushout crached = fix only with moving

i'm more worried that "take aim" stops you when you are escaping, but not stops you when you are chasing someone with any strike and spamming "take aim"
spawningmink
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Re: Combat Movement Queueing

Post by spawningmink »

ctopolon3 wrote:
DDDsDD999 wrote:you'll be standing

pushout crached = fix only with moving

i'm more worried that "take aim" stops you when you are escaping, but not stops you when you are chasing someone with any strike and spamming "take aim"
its so you cant run forever you loser see world 7 issue
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jordancoles
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Re: Combat Movement Queueing

Post by jordancoles »

Been around forever and it's super annoying.

Full circle also has a lot of queing issues like this
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jorb
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Re: Combat Movement Queueing

Post by jorb »

I don't get it. When I queue and attack, I don't stop, but rather move toward whatever I'm fighting. If I stop and issue the attack again, I resume moving.
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Granger
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Re: Combat Movement Queueing

Post by Granger »

jorb wrote:I don't get it. When I queue and attack, I don't stop, but rather move toward whatever I'm fighting. If I stop and issue the attack again, I resume moving.
Possibly you should try to block your character with another one (in a way that you actually stop instead of pushing around).
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DDDsDD999
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Re: Combat Movement Queueing

Post by DDDsDD999 »

jorb wrote:I don't get it. When I queue and attack, I don't stop, but rather move toward whatever I'm fighting. If I stop and issue the attack again, I resume moving.
Try getting body-blocked. Happens a lot in group fights.
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MadNomad
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Re: Combat Movement Queueing

Post by MadNomad »

ctopolon3 wrote:i'm more worried that "take aim" stops you when you are escaping, but not stops you when you are chasing someone with any strike and spamming "take aim"
you can still try to click as fast as u can after pressing the button, and u wont even notice that u stopped if u do it very fast, although u will probably still fail very often cause its a little bit hard to succeed most of the time, but it still helps anyway....
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ChildhoodObesity
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Re: Combat Movement Queueing

Post by ChildhoodObesity »

DDDsDD999 wrote:
jorb wrote:I don't get it. When I queue and attack, I don't stop, but rather move toward whatever I'm fighting. If I stop and issue the attack again, I resume moving.
Try getting body-blocked. Happens a lot in group fights.
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Jalpha
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Re: Combat Movement Queueing

Post by Jalpha »

Bump.

Super annoying what do you need to fix this?

Target flees, attack queued, body blocked by new target, switch to new target, hearthling just stands there taking hits like a noob. Have to interrupt the interrupted attack move manually by walking/clicking somewhere else.
Laying flat.

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