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uncleseano
- Posts: 560
- Joined: Thu Apr 22, 2010 7:23 pm
Re: Grand List of Simple Questions
Grand thanks
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_Gunnar
- Posts: 1430
- Joined: Thu Dec 22, 2011 1:15 pm
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DreadDawson
- Posts: 229
- Joined: Thu Dec 22, 2016 8:04 am
- Location: Somewhere over the rainbow...
Re: Grand List of Simple Questions
I have heard, but not seen, one that was apparently on L2_Gunnar wrote:Do underground quest givers spawn on levels lower than 1?
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
They can. They exist on all levels. I'm not sure what the conditions of the mining credo quests are, but if you use Commune with Nature on any level, it (should) directs you to a spirit on that level.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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_Gunnar
- Posts: 1430
- Joined: Thu Dec 22, 2011 1:15 pm
Re: Grand List of Simple Questions
Found one on L2... next question; how tough are slimes? i.e. how much ua/mc roughly do I need?
thanks, as always!
Edit: well, for someone's future reference, i found them (individually) very easy with 66ua and just punch on L2; they could definitely be done much sooner.
thanks, as always!
Edit: well, for someone's future reference, i found them (individually) very easy with 66ua and just punch on L2; they could definitely be done much sooner.

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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Grand List of Simple Questions
They get more common and tougher as you go down. I advise you to be careful and wear armor if mining on L5 or 4 with only 66 ua_Gunnar wrote:Found one on L2... next question; how tough are slimes? i.e. how much ua/mc roughly do I need?
thanks, as always!
Edit: well, for someone's future reference, i found them (individually) very easy with 66ua and just punch on L2; they could definitely be done much sooner.
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín
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_Gunnar
- Posts: 1430
- Joined: Thu Dec 22, 2011 1:15 pm
Re: Grand List of Simple Questions
yes, so i hear... will do!DaniAngione wrote:They get more common and tougher as you go down. I advise you to be careful and wear armor if mining on L5 or 4 with only 66 ua_Gunnar wrote:Found one on L2... next question; how tough are slimes? i.e. how much ua/mc roughly do I need?
thanks, as always!
Edit: well, for someone's future reference, i found them (individually) very easy with 66ua and just punch on L2; they could definitely be done much sooner.
Next question... my first cave hermit quest points to a questgiver on L4 far from any mineholes, is this the sort of thing I can expect as an average quest or should i just abandon?

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Sierpinski
- Posts: 8
- Joined: Sun Sep 24, 2017 6:02 pm
Re: Grand List of Simple Questions
If you seperate some of you animals in two animal pens, would a food trough in the middle be able to food both pens? I.e can the animals use the food trough through a fence?
Edit: Thx
Edit: Thx
Last edited by Sierpinski on Thu Nov 09, 2017 12:10 pm, edited 2 times in total.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Grand List of Simple Questions
Without a problem. As long as the animal is in the radius of the trough, it will eat from it.Sierpinski wrote:If you seperate some of you animals in two animal pens, would a food trough in the middle be able to food both pens? I.e can the animals use the food trough through a fence?
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Balorvale
- Posts: 10
- Joined: Tue Aug 30, 2011 1:38 am
A few questions about World 10
Hello!
I've done my best to research hunting guides and I seem to have no luck in finding one up to date (I've tried archery and it doesn't seem to be what it used to). As someone who is starting completely from scratch trying to build a village with a couple of friends who have never played the game before I'm struggling a bit with the new mechanics.
The foremost of these mechanics I'm struggling with is hunting. I've been playing off and on since world 6 and I loved the new updated features, the game keeps growing and I really like the direction it's heading. I used to shoot animals from boats, that seems to no longer be possible. I've now attempted luring them to cliffs, but after damaging them and chasing them for what feels like ages (and dangerously so with other animals about!) my marks just don't seem to die, I've not the opportunity to shoot them again, nor do I have the means to get enough resources without their meat, intestines, and bones to feed my village. I've looked up a few videos and while I'm no stranger to melee combat in the old system, the new seems very complex and confusing, it also seems to be done exclusively on horseback which brings me to my next question:
Taming! I am used to calling down thunder, gaining advantage and then quelling to have the beast transmogrify into its domesticated counterpart. With my lack of melee expertise in this new combat system, which I'm learning slowly but surely, I fail to understand how I'm able to tame a beast in the first place, I've noticed some new "Hearth Magic" spells but rather than waste experience on a fizzled attempt I'd just like a point in the right direction to how it's done now. I've two more questions concerning my two favorite things to do:
Mining! I'm used to radial mine supports and all the fun of spontaneous cave-ins, trolls, and mining hours on end into stony nothingness. I have discovered a few mines and have been lucky enough to find some metal within. I however am unsure what all these new minerals are about, realism is always welcome but I'm no geologist. What minerals should I be looking for? How does one try to get a metal industry started and what tools/attributes/skills are recommended to start such a venture?
Exploration! I've seen a few posts complaining that exploration is "dead". Is this nonsense or does it retain some merit? I loved leaving and exploring to bring back chests of edels, chiming bluebells, and river pearl mussels in their pixilated glory. Are crafted or animal curios now much more superior? What are the standards for which curios are compared, are we no longer based on an edelweiss based economy with points and pearls being our backbone? I'm curious as to how things have changed in this regard given that I've been absent for quite a while.
As always, a great game and I'm absolutely looking forward to any replies,
Thank you.
I've done my best to research hunting guides and I seem to have no luck in finding one up to date (I've tried archery and it doesn't seem to be what it used to). As someone who is starting completely from scratch trying to build a village with a couple of friends who have never played the game before I'm struggling a bit with the new mechanics.
The foremost of these mechanics I'm struggling with is hunting. I've been playing off and on since world 6 and I loved the new updated features, the game keeps growing and I really like the direction it's heading. I used to shoot animals from boats, that seems to no longer be possible. I've now attempted luring them to cliffs, but after damaging them and chasing them for what feels like ages (and dangerously so with other animals about!) my marks just don't seem to die, I've not the opportunity to shoot them again, nor do I have the means to get enough resources without their meat, intestines, and bones to feed my village. I've looked up a few videos and while I'm no stranger to melee combat in the old system, the new seems very complex and confusing, it also seems to be done exclusively on horseback which brings me to my next question:
Taming! I am used to calling down thunder, gaining advantage and then quelling to have the beast transmogrify into its domesticated counterpart. With my lack of melee expertise in this new combat system, which I'm learning slowly but surely, I fail to understand how I'm able to tame a beast in the first place, I've noticed some new "Hearth Magic" spells but rather than waste experience on a fizzled attempt I'd just like a point in the right direction to how it's done now. I've two more questions concerning my two favorite things to do:
Mining! I'm used to radial mine supports and all the fun of spontaneous cave-ins, trolls, and mining hours on end into stony nothingness. I have discovered a few mines and have been lucky enough to find some metal within. I however am unsure what all these new minerals are about, realism is always welcome but I'm no geologist. What minerals should I be looking for? How does one try to get a metal industry started and what tools/attributes/skills are recommended to start such a venture?
Exploration! I've seen a few posts complaining that exploration is "dead". Is this nonsense or does it retain some merit? I loved leaving and exploring to bring back chests of edels, chiming bluebells, and river pearl mussels in their pixilated glory. Are crafted or animal curios now much more superior? What are the standards for which curios are compared, are we no longer based on an edelweiss based economy with points and pearls being our backbone? I'm curious as to how things have changed in this regard given that I've been absent for quite a while.
As always, a great game and I'm absolutely looking forward to any replies,
Thank you.