Switch spawn rates of Worm/slime

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pheonixA
Posts: 11
Joined: Thu Feb 04, 2016 11:58 am

Switch spawn rates of Worm/slime

Post by pheonixA »

So far in my mining efforts on level 4 and 5 i have encountered slimes so much that its a pain wasting my time having to kill them and maneuvre them so i can kill them. for example fighting 8 in a corridor and the targets switch to ones just outside of range and combat abilities not triggering because of that and having to tab through to find the right bastard. Now when worms spawn and i have had 3 so far i love these things they're fun to fight and i am looking forward to having 2 spawn at once because of the whack a mole style they have. They aint a choir to fight and you can carry back after you keep mining and run out of water, so i would like to propose reducing slime spawns but increasing worm spawns on the lower 2 levels at least.
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svino
Posts: 299
Joined: Mon Jun 06, 2011 4:09 am

Re: Switch spawn rates of Worm/slime

Post by svino »

Yes, +1

The problem about slimes is just that combat vs 10 targets in this game is not so fluid right now. Worms are really fun though and makes us skip the leather process.

Also buff worm meat please, it should be at least as strong as bear meat in my opinion. :cry:
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blank
Posts: 880
Joined: Sun Jan 23, 2011 3:53 am

Re: Switch spawn rates of Worm/slime

Post by blank »

svino wrote:Yes, +1

The problem about slimes is just that combat vs 10 targets in this game is not so fluid right now. Worms are really fun though and makes us skip the leather process.

Also buff worm meat please, it should be at least as strong as bear meat in my opinion. :cry:
i think that the only thing MC is good for (multiple targets) just use parry and sword of storms and all the slimes die :D
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maze
Posts: 2819
Joined: Sat Mar 27, 2010 3:15 am
Location: Canada

Re: Switch spawn rates of Worm/slime

Post by maze »

blank wrote:
svino wrote:Yes, +1

The problem about slimes is just that combat vs 10 targets in this game is not so fluid right now. Worms are really fun though and makes us skip the leather process.

Also buff worm meat please, it should be at least as strong as bear meat in my opinion. :cry:
i think that the only thing MC is good for (multiple targets) just use parry and sword of storms and all the slimes die :D
I'm having 0 problems with slimes atm and my MC is only 200.
Worm rate might be low (yet to see one) but skipping leather is kinda powerful on it's own.

I see no problem with spawn rates atm...
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MagicManICT
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Joined: Tue Aug 17, 2010 1:47 am

Re: Switch spawn rates of Worm/slime

Post by MagicManICT »

Worms might still need to be upped. Swapping spawn rates is just silly. No mob should be spawning as much as slimes do... well, maybe rabbits.
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