Game Development: I was a Highwayman

Announcements about major changes in Haven & Hearth.
MishaPepyaka
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Joined: Tue Feb 09, 2010 7:28 pm

Re: Game Development: I was a Highwayman

Post by MishaPepyaka »

How can I destroy that shit?
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Peter
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Re: Game Development: I was a Highwayman

Post by Peter »

Sleep in a bed for several RL hours at least. Also, drink booze.
Surprise.
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Zamte
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Re: Game Development: I was a Highwayman

Post by Zamte »

Lothaudus wrote:OH GOD WHY CANT WE BUILD THESE IN CAVES WHY WHY WHY

Yes, us cave miners would appreciate milestones inside caves. :)

And at least walking speed with carts inside caves. :)

... or you move at running speed when following a milestone. :)

Lighted Hanging Lanterns. Attach them to walls. Can be made out of any type of metal, but require a new oil resource as a fuel. You can follow the path so long as it stays lit, and running into an unlit torch would stop you. Adds a new dynamic to lighting in caves and mines but considering it acts as a permanent light source and an easy way to navigate the caves, I think it'd be worth the maintenance hitch.
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Nightsway
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Re: Game Development: I was a Highwayman

Post by Nightsway »

Zamte wrote: Lighted Hanging Lanterns. Attach them to walls. Can be made out of any type of metal, but require a new oil resource as a fuel. You can follow the path so long as it stays lit, and running into an unlit torch would stop you. Adds a new dynamic to lighting in caves and mines but considering it acts as a permanent light source and an easy way to navigate the caves, I think it'd be worth the maintenance hitch.
Seconded.
Some people are just naturally nice. I should know, I have two of them rotting under my bed.
SevenBlade
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Re: Game Development: I was a Highwayman

Post by SevenBlade »

Now all we need is horse/ox pulled carts and trade will have a rebirth.
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NaoWhut
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Re: Game Development: I was a Highwayman

Post by NaoWhut »

Bridges would help.
ImageImage
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al
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Re: Game Development: I was a Highwayman

Post by al »

How you can destroy it?

Why not make carts able to go through it?

Any ways to solve carts problem with current mechanics?
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HulkingUnicorn
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Re: Game Development: I was a Highwayman

Post by HulkingUnicorn »

Make a ton of milestones on each side of the road, then you should manage to weave to each side avoiding the stones themselves.
Teh_Az
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Re: Game Development: I was a Highwayman

Post by Teh_Az »

Hmmm. Maybe now they could give us something that won't make paving such a tedious affair.
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al
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Re: Game Development: I was a Highwayman

Post by al »

HulkingUnicorn wrote:Make a ton of milestones on each side of the road, then you should manage to weave to each side avoiding the stones themselves.
Should I put on a toga after this? :)
English/Russian negotiations for a nominal fee.
PM me or look for IM contacts here
Every client gets a piece of Trident Layers for free!
================================================
Предлагаю услуги переговорщика между англо- и русско-говорящей стороной за небольшое вознаграждение.

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