Level cap

Thoughts on the further development of Haven & Hearth? Feel free to opine!
ctopolon3
Posts: 488
Joined: Mon Nov 23, 2015 10:22 am

Re: Level cap

Post by ctopolon3 »

linkfanpc wrote: what we need is more end-game content to keep them from wanting to run around killing everyone.
even here will be more content, some griefers will run around and killing everyone... because its not forbidden
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Granger
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Re: Level cap

Post by Granger »

linkfanpc wrote:Imo i'd just like stat decay, and the decay gets faster every stat upgrade, and when you get to 5-10k it becomes near impossible to continue, and decay is slower with non-combat skills and faster with combat skills.
Reduce your ballpark by an order of magnitude and I'm with you (500-1k).
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
skltnk00
Posts: 37
Joined: Mon Oct 23, 2017 1:55 am

Re: Level cap

Post by skltnk00 »

Granger wrote:
linkfanpc wrote:Imo i'd just like stat decay, and the decay gets faster every stat upgrade, and when you get to 5-10k it becomes near impossible to continue, and decay is slower with non-combat skills and faster with combat skills.
Reduce your ballpark by an order of magnitude and I'm with you (500-1k).
Hell yeah!
+1
arcolithe
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Joined: Wed Nov 15, 2017 4:48 am

Re: Level cap

Post by arcolithe »

Valnar wrote:A level cap probably wouldn't change a whole lot without rules against multiboxing.

You'd likely just have people running multiple characters simultaneously instead of having Godzilla characters.
that actually makes the situation worse, as it advocates multi-boxing more and will hurt players with single characters.
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linkfanpc
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Re: Level cap

Post by linkfanpc »

Granger wrote:
linkfanpc wrote:Imo i'd just like stat decay, and the decay gets faster every stat upgrade, and when you get to 5-10k it becomes near impossible to continue, and decay is slower with non-combat skills and faster with combat skills.
Reduce your ballpark by an order of magnitude and I'm with you (500-1k).
Aw, what? That's way too low! ;-; I'd prefer decently high levels, at least over 1k.

Plus, isn't around 500 way too low to kill trolls? Or am i overestimating them? Thought i heard of them taking over 1k warriors to exterminate at lower levels.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
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linkfanpc
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Re: Level cap

Post by linkfanpc »

ctopolon3 wrote:
linkfanpc wrote: what we need is more end-game content to keep them from wanting to run around killing everyone.
even here will be more content, some griefers will run around and killing everyone... because its not forbidden
Yeah, but that's with any of this kind of game. Better to have forty murderers than 100.
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
arcolithe
Posts: 126
Joined: Wed Nov 15, 2017 4:48 am

Re: Level cap

Post by arcolithe »

linkfanpc wrote:
Granger wrote:
linkfanpc wrote:Imo i'd just like stat decay, and the decay gets faster every stat upgrade, and when you get to 5-10k it becomes near impossible to continue, and decay is slower with non-combat skills and faster with combat skills.
Reduce your ballpark by an order of magnitude and I'm with you (500-1k).
Aw, what? That's way too low! ;-; I'd prefer decently high levels, at least over 1k.

Plus, isn't around 500 way too low to kill trolls? Or am i overestimating them? Thought i heard of them taking over 1k warriors to exterminate at lower levels.
I thought the point of trolls was to be endgame.
Endgame shouldn't have such an ease of access if decay was implemented.
would make sense for someone who hasn't practiced combat for a couple months to not be able to handle "endgame" content
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linkfanpc
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Re: Level cap

Post by linkfanpc »

arcolithe wrote: I thought the point of trolls was to be endgame.
Endgame shouldn't have such an ease of access if decay was implemented.
would make sense for someone who hasn't practiced combat for a couple months to not be able to handle "endgame" content
What? I'm saying Granger wants a decay system where by 500-1k it pretty much gets too hard to continue. I'm saying i thought that 500-1k wouldn't be enough to kill trolls, and thus they'd be invincible. I never said
jorb wrote:Hitting a "Ghejejiiwlonk" with your "Umappawoozle" for eightyfifteen points of "Sharmakookel", simply makes no sense.
randomtelelocxyz wrote:want wish to jorb stop loving gayanal porn
Archipenos wrote:Irl if someone kills me, if I want to burn their house down, nothing but fear of the law or reprisal or my own moral compass stops me.
skltnk00
Posts: 37
Joined: Mon Oct 23, 2017 1:55 am

Re: Level cap

Post by skltnk00 »

linkfanpc wrote:
arcolithe wrote: I thought the point of trolls was to be endgame.
Endgame shouldn't have such an ease of access if decay was implemented.
would make sense for someone who hasn't practiced combat for a couple months to not be able to handle "endgame" content
What? I'm saying Granger wants a decay system where by 500-1k it pretty much gets too hard to continue. I'm saying i thought that 500-1k wouldn't be enough to kill trolls, and thus they'd be invincible. I never said
Dude, it's not a problem at all. If they invincible just nerf them a little.

Something is wrong with being able to defeat a troll or mammoth oneself. Especially by outgrinding them.
Those are supposed to be a real threat !

It's like a raid boss. Teamwork required.
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Lunarius_Haberdash
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Re: Level cap

Post by Lunarius_Haberdash »

skltnk00 wrote: Something is wrong with being able to defeat a troll or mammoth oneself. Especially by outgrinding them.
Those are supposed to be a real threat!

It's like a raid boss. Teamwork required.
Agreed
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.

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