Granger wrote:
FYI: skill softcap isn't able to raise the quality over the quality of the ingredients, only to lower it when the skill isn't high enough.
Boiling q10 mussels yield q14-15 mussels for me.
I believe to notice this glitch with a few other objects, but only recently learned it was a glitch.
This is usually the case when the station and tools used are a part of the recipe: nearly all cauldron recipes, smithing, leather vats, etc. In some cases the station does merely act as a softcap, especially when there is no player skills involved (other than building the station) such as with herbalist tables.
There is some consistency, but there are enough exceptions you should consult the wiki for recipes if you're not sure.
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