Potjeh wrote:Why can't we leave with lifted objects?
That was just an oversight. I've committed a fix, which will be in effect after the next restart.
Thedrah wrote:why random? could you instead make them easy to calculate where the next one spawns and at certain times so we have some competition.
We did consider some options on that theme, like making them "closed off" for a few days after spawning so that people can coordinate for when they open up, and/or perhaps announcing their presence in the area in some way (perhaps even indirectly, like via quests). Feel free to opine.