-
ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
Re: Game Development: Flagging Butcher
dab emote is the best thing to ever happen in my whole life tbh
https://www.youtube.com/watch?v=_MZIg3c ... e=youtu.be <----- (me) (hatguy) (PART2)
-
Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Game Development: Flagging Butcher
There, I fixed that for you.thesourceofsadness wrote: Thank you for patch, but I still suggest to limit the number of spawning creatures in dungeons In addition to removing loot from 'em.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
-
thesourceofsadness
- Posts: 109
- Joined: Mon May 25, 2015 10:13 pm
Re: Game Development: Flagging Butcher
"Magically non-lootable very special beavers" are against game logic just like beavers coming from nowhere.Lunarius_Haberdash wrote:There, I fixed that for you.thesourceofsadness wrote: Thank you for patch, but I still suggest to limit the number of spawning creatures in dungeons In addition to removing loot from 'em.
I like H&H because here was no such silly MMO crap.
-
dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Game Development: Flagging Butcher
I give it a thumbs upstrpk0 wrote:Dabbing should leave a "degeneracy" scent whenever used, lasting for 3 months. Summonable of course and giving any nidbanes summoned with it a 3x multiplier.mlg_no-Scoper wrote:https://www.change.org/p/everyone-remove-dab-emote-from-haven-and-hearth-by-popular-request
1-800-273-8255
Click to read Developer's thoughts on PvP
-
Kaios
- Posts: 9268
- Joined: Fri Jul 30, 2010 2:14 am
Re: Game Development: Flagging Butcher
Agreed, that feeling of discovery when you find something new and knowing not only is it part of the open world environment but that you can claim it for your own as well is a very nice feeling indeed. I personally don't think dungeon delving is entirely suitable for this game.thesourceofsadness wrote:I like H&H because here was no such silly MMO crap.
-
dafels
- Posts: 3071
- Joined: Sun Nov 14, 2010 7:49 pm
- Yahoo Messenger: davis
Re: Game Development: Flagging Butcher
this tbh, my endgame content idea would had been more suitable for this game I think... but they wanted to go the mainstream way even if it is not really fit for this game....Kaios wrote:I personally don't think dungeon delving is entirely suitable for this game.thesourceofsadness wrote:I like H&H because here was no such silly MMO crap.
Click to read Developer's thoughts on PvP
-
thesourceofsadness
- Posts: 109
- Joined: Mon May 25, 2015 10:13 pm
Re: Game Development: Flagging Butcher
I'm not against dungeons or other "instaces" in whole, but i think dungeons should work by the same rules as the other H&H world.Kaios wrote:Agreed, that feeling of discovery when you find something new and knowing not only is it part of the open world environment but that you can claim it for your own as well is a very nice feeling indeed. I personally don't think dungeon delving is entirely suitable for this game.
Smells like 0.0-regions. I like it.dafels wrote:this tbh, my endgame content idea would had been more suitable for this game I think...
-
Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: Game Development: Flagging Butcher
I agree. However, given that we're dealing with the dungeons existing in the first place? Accommodations must be made to help eliminate some of the BS inherent in the system.thesourceofsadness wrote:Lunarius_Haberdash wrote: "Magically non-lootable very special beavers" are against game logic just like beavers coming from nowhere.
I like H&H because here was no such silly MMO crap.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
-
azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Game Development: Flagging Butcher
Removing infinite spawn is a clever way of saying you want soloable dungeons 


-
Kearn
- Posts: 605
- Joined: Thu Jun 24, 2010 2:09 am
Re: Game Development: Flagging Butcher
sweden has earned its doomjorb wrote: Added, by popular request, "The Dab", emote.