So there is a pallisade wall 1 tile away adjecent to a caves interior entrance. I can not target it with destroy. Nothing happened, no "You are not strong enough". Nothing.
Any advice? The closeness to the entrance seems to be protecting it from being selected or something.
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Alternus
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Attempt to destroy fresh pallisade
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Last edited by Alternus on Mon Dec 18, 2017 4:06 am, edited 2 times in total.
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MagicManICT
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Re: Attempt to destroy fresh pallisade
It may well be that the entrance box is interfering with any attempts to destroy.
An image might be helpful, and possibly a PM to the devs with the approximate location or name of a character with a nearby hearthfire.
Moved to bugs.
An image might be helpful, and possibly a PM to the devs with the approximate location or name of a character with a nearby hearthfire.
Moved to bugs.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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Amanda44
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Re: Attempt to destroy fresh pallisade
Once it has been built for over 24hrs it needs higher strength to break it, it's soak increases to full over 3 days, it's only prior to the 24hrs that a weak char can break it. You don't get any notification, like 'you are not strong enough', similar to what you would get with cave walls, just nothing happens as you said.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
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It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Alternus
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Re: Attempt to destroy fresh pallisade
Thanks. Just what I needed to hear.
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jorb
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Re: Attempt to destroy fresh pallisade
You can, however, mine your way in, or build a minehole.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
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Re: Attempt to destroy fresh pallisade
We can't mine near a cave entrance, can we?jorb wrote:You can, however, mine your way in...
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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jorb
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Re: Attempt to destroy fresh pallisade
You can assault the position, point being. Enter from another cave, or the like.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
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Re: Attempt to destroy fresh pallisade
Please keep in mind that there are states of the world (when it's not that old as ours currently is) where this kind of setups can be exploited as characters at that point are not able to walk through the void like it's made of warm butter.
Would do you think about attaching the building near water rules to cave entrances?
Would do you think about attaching the building near water rules to cave entrances?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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MagicManICT
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Re: Attempt to destroy fresh pallisade
Would be nice... like it was in old worlds with a 10x10 square centered on the cave entrance (or was it 11x11?).Granger wrote:Would do you think about attaching the building near water rules to cave entrances?
Will say it's at least nice we don't get stuck on that when entering like we did at one point, and couldn't walk back out of the cave.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.