Amber Client

Forum for alternative clients, mods & discussions on the same.
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romovs
Posts: 1472
Joined: Sun Sep 29, 2013 9:26 am
Location: The Tabouret

Re: Amber Client

Post by romovs »

Ocerion wrote:Thats odd, I did indeed update it. In fact, I updated it, got frusterated, reset the cache for java, copied the update over a second time in case I had brain damage, got frusterated, reset the router in case it was my net, got frusterated, deleted all of the client, reset java's cache, wiped out everything related to temperary files on my computer, downloaded the client anew, and it still wasn't working right. But I have comcast internet so if it works fine for everyone else I'll blame their shitty service.



Edit: here is the first real actual error report its given me, in case anyone has any idea wtf:


1.65.5.14151221
Windows 10 10.0 x64, 1.8.0_151 amd64
ATI Technologies Inc. (AMD Radeon HD 8210) - 4.4.13399 Compatibility Profile Context 15.201.1151.1010

java.lang.RuntimeException: Delayed error in resource gfx/terobjs/arch/windmill (v54), from forking source backed by HTTP res source (https://game.havenandhearth.com/hres/)
Network issues. I can't help much here.
Amanda_C1137 wrote:So I searched around a little for keywords i could think of for this? But while running amber client I"m having an issue and am simply not tech savvy enough to solve it.

I have the Amber Client files extracted to their own folder on my desktop named the same.
It opens and runs well enough for about a minute (thankfully long enough for me to get my coordinates!) But then just... poof. it closes. no error message no freezing, not warning whatsoever.

It's happened several times and there's no common action i'm taking (like entering chat, or interacting with something specific etc)
Just poof.

I JUST downloaded it yesterday so i would imagine its all updated? I'm not sure what other info to add to this but i'll answer any questions i'm able to just to run this because <3 <3 <3
Look for a file named hs_error_pid or similar in the client folder and post its content.
Flyrella wrote:Is it possible to add a skybox in Amber or at least change the black color of the void to sky-blue?
It's very unlikely I'll be adding any new features unless it's something that bothers me personally, sorry. Having 2nd job gets tiresome after awhile...
Xanter12 wrote:Hello. At start of a bat file such error what to do takes off?
No idea. Make sure are not running run.bat under administrator.
Roxaereon
Posts: 99
Joined: Wed Dec 06, 2017 2:05 pm

Re: Amber Client

Post by Roxaereon »

Is there a skybox for this client?
World 10 - Villager - STK
World 11 - Lawspeaker - Krysaro
World 12 - Lawspeaker - Neimrahava
User avatar
AntiBlitz
Posts: 638
Joined: Sun Sep 25, 2011 11:43 am

Re: Amber Client

Post by AntiBlitz »

Roxaereon wrote:Is there a skybox for this client?
nope
neHy9a
Posts: 16
Joined: Tue Mar 07, 2017 10:06 pm

Java errors running hafen

Post by neHy9a »

Error messages I get trying to run hafen.jar file inside the amber folder:

Code: Select all

1.65.5.14151221
Windows 10 10.0 x64, 1.8.0_151 x86
Microsoft Corporation (GDI Generic) - 1.1.0

java.lang.RuntimeException: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
	at com.jogamp.common.util.awt.AWTEDTExecutor.invoke(AWTEDTExecutor.java:58)
	at jogamp.opengl.awt.AWTThreadingPlugin.invokeOnOpenGLThread(AWTThreadingPlugin.java:103)
	at jogamp.opengl.ThreadingImpl.invokeOnOpenGLThread(ThreadingImpl.java:206)
	at javax.media.opengl.Threading.invokeOnOpenGLThread(Threading.java:172)
	at javax.media.opengl.Threading.invoke(Threading.java:191)
	at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
	at haven.HavenPanel$6.uglyjoglhack(HavenPanel.java:516)
	at haven.HavenPanel$6.run(HavenPanel.java:528)
	at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.RuntimeException: Exception occurred during init but was somehow discarded
	at haven.HavenPanel.redraw(HavenPanel.java:447)
	at haven.HavenPanel$1.display(HavenPanel.java:132)
	at jogamp.opengl.GLDrawableHelper.displayImpl(GLDrawableHelper.java:649)
	at jogamp.opengl.GLDrawableHelper.display(GLDrawableHelper.java:633)
	at javax.media.opengl.awt.GLCanvas$9.run(GLCanvas.java:1271)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1103)
	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
	at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
	at java.awt.event.InvocationEvent.dispatch(Unknown Source)
	at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
	at java.awt.EventQueue.access$500(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.security.AccessController.doPrivileged(Native Method)
	at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
	at java.awt.EventQueue.dispatchEvent(Unknown Source)
	at java.awt.EventDispatchThread.pumpOneEventForFilters(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForFilter(Unknown Source)
	at java.awt.EventDispatchThread.pumpEventsForHierarchy(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.pumpEvents(Unknown Source)
	at java.awt.EventDispatchThread.run(Unknown Source)
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
	at haven.GLConfig.assertcaps(GLConfig.java:83)
	at haven.GLConfig.fromgl(GLConfig.java:117)
	at haven.HavenPanel$1.init(HavenPanel.java:149)
	at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:601)
	at jogamp.opengl.GLDrawableHelper.init(GLDrawableHelper.java:623)
	at javax.media.opengl.awt.GLCanvas$8.run(GLCanvas.java:1254)
	at jogamp.opengl.GLDrawableHelper.invokeGLImpl(GLDrawableHelper.java:1101)
	at jogamp.opengl.GLDrawableHelper.invokeGL(GLDrawableHelper.java:978)
	at javax.media.opengl.awt.GLCanvas$10.run(GLCanvas.java:1282)
	at javax.media.opengl.Threading.invoke(Threading.java:193)
	at javax.media.opengl.awt.GLCanvas.display(GLCanvas.java:528)
	at javax.media.opengl.awt.GLCanvas.paint(GLCanvas.java:582)
	at sun.awt.RepaintArea.paintComponent(Unknown Source)
	at sun.awt.RepaintArea.paint(Unknown Source)
	at sun.awt.windows.WComponentPeer.handleEvent(Unknown Source)
	at java.awt.Component.dispatchEventImpl(Unknown Source)
	at java.awt.Component.dispatchEvent(Unknown Source)
	at java.awt.EventQueue.dispatchEventImpl(Unknown Source)
	at java.awt.EventQueue.access$500(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.awt.EventQueue$3.run(Unknown Source)
	at java.security.AccessController.doPrivileged(Native Method)
	at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
	at java.security.ProtectionDomain$JavaSecurityAccessImpl.doIntersectionPrivilege(Unknown Source)
	at java.awt.EventQueue$4.run(Unknown Source)
	at java.awt.EventQueue$4.run(Unknown Source)
	... 9 more
------------------------------------------------------------------------------------------------
Any information that should be included as well? Let me know.
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Java errors running hafen

Post by Granger »

Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
Try a graphics driver from your hardware manufacturer (who made the GPU) instead of the Microsoft provided one you seem to have at the moment.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
neHy9a
Posts: 16
Joined: Tue Mar 07, 2017 10:06 pm

Re: Java errors running hafen

Post by neHy9a »

Granger wrote:
Caused by: haven.GLConfig$HardwareException: Graphics context does not support programmable shading.
Try a graphics driver from your hardware manufacturer (who made the GPU) instead of the Microsoft provided one you seem to have at the moment.
Yeah, but for some reason, I can't find any drivers. Maybe you have a link somewhere?

And btw, I downloaded the official(default) client/game and it's working
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Java errors running hafen

Post by Granger »

Impossible to give you a link toward a driver without any information about the hardware of your system - there are hundreds, if not thousands, different ones.
Please run https://www.techpowerup.com/gpuz/ and post a screenshot of the 'graphics card' tab for every card it detects.

As this is an Amber issue: merging with that topic.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
Forest
Posts: 82
Joined: Wed Apr 13, 2011 8:51 pm

Re: Amber Client

Post by Forest »

Hello. Can we have auto use milk/tea drinks while mining/building? Pleae! That would be very cool feature!
User avatar
AntiBlitz
Posts: 638
Joined: Sun Sep 25, 2011 11:43 am

Re: Amber Client

Post by AntiBlitz »

Forest wrote:Hello. Can we have auto use milk/tea drinks while mining/building? Pleae! That would be very cool feature!
you know you can hit the tilde key and auto drink already with your flasks and what not.
User avatar
Forest
Posts: 82
Joined: Wed Apr 13, 2011 8:51 pm

Re: Amber Client

Post by Forest »

AntiBlitz wrote:
Forest wrote:Hello. Can we have auto use milk/tea drinks while mining/building? Pleae! That would be very cool feature!
you know you can hit the tilde key and auto drink already with your flasks and what not.
You already can use water auto drink even without presing tilda button. But that does not work with others drinks and even with tilda character will drink forever until you manually dont stop it. That is annoying. :roll:

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