Dungeon ridiculous spawn

The worst monsters in the Hearthlands warp the fabric of space and time...
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loftar
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Joined: Fri Apr 03, 2009 7:05 am
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Re: Dungeon ridiculous spawn

Post by loftar »

skltnk00 wrote:
spawningmink wrote: this is the worst idea iv ever heard
Why is that?
The reason is that time-based decay generally isn't terribly fun, quite simply.
"Object-oriented design is the roman numerals of computing." -- Rob Pike
skltnk00
Posts: 37
Joined: Mon Oct 23, 2017 1:55 am

Re: Dungeon ridiculous spawn

Post by skltnk00 »

loftar wrote:
skltnk00 wrote:
spawningmink wrote: this is the worst idea iv ever heard
Why is that?
The reason is that time-based decay generally isn't terribly fun, quite simply.
It might not be "terribly" fun but at least it will work which current system miserably fails at.

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