Keiriku wrote:Adder1234 wrote:Regarding the combat system, this might seem like an extremely simple change but I would be interested to see how it would work. How about, instead of having each attack fixed to a certain spot in the combat deck, have them move randomly between spots after each move. By that I mean that the person would still choose their combat deck, but the cards that they have chosen would change buttons after every move. At least that way there would be some sort of skill involved in fighting.
Bad idea since it can be easily modified on the client side and certain keys will be binded to certain moves ignoring their position, it only adds unneeded complexity.
OK that makes sense. I didn't really think about how the client registered the combat keys.