Talking to Pacho made me realize this while I was paving a road to Sodom. He said that this game has no endgame features, and incidentally, I recalled a TIME article on Grand Theft Auto 4 and it's sandbox elements. In a game with no clear objectives, and with near limitless possibilities, what exactly are we doing here?
What are your reasons for playing this game, state them now;
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Riou1231
- Posts: 710
- Joined: Fri Mar 26, 2010 1:50 am
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Teh_Az
- Posts: 85
- Joined: Sun Mar 28, 2010 3:11 pm
Re: Existensialism
Like Pacho said, "For the man who has everything, what is there left for you to do? What next?"
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Shagrath
- Posts: 27
- Joined: Mon Apr 05, 2010 9:47 pm
Re: Existensialism
It's fun.Teh_Az wrote:Talking to Pacho made me realize this while I was paving a road to Sodom. He said that this game has no endgame features, and incidentally, I recalled a TIME article on Grand Theft Auto 4 and it's sandbox elements. In a game with no clear objectives, and with near limitless possibilities, what exactly are we doing here?
What are your reasons for playing this game, state them now;
(Seriously, what more would it need to be? xD)
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Teh_Az
- Posts: 85
- Joined: Sun Mar 28, 2010 3:11 pm
Re: Existensialism
I know it's fun, true, so let me rephrase the question. What are your goals for your character in the game?
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VileThings
- Posts: 131
- Joined: Sat Mar 27, 2010 5:04 pm
Re: Existensialism
That's the fun with sandbox games. You can to anything you like. For me it's refining the quality of my crops/trees, expanding/improving my claim and so on... if that bores me some day I may find something else to do, maybe relocate somewhere more secluded.
“Man is the only animal for whom his own existence is a problem which he has to solve” - Erich Fromm
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burgingham
- Posts: 8486
- Joined: Fri Aug 14, 2009 10:58 pm
Re: Existensialism
I know what you mean, teh_az. If you are familiar with the story of Wayneville in world 2 you might know that we had the best of everthing relatively quick due to a bug exploit. Highest quality goods, ressources, armors and weapons. We also ha dedicated players who made it possible that we had gold and silver plus the best smith in the hearthlands. Also extreme grinders with lp over 20 million. Those might all be goals you could try to achieve, but once you have that (not necessarily be number 1 but at least have everything possible in the game) there is nothing left to do, or is there?
Our solution to this on map 2 was to escape the boredom by using our powers for evil. We killed, plundered and destroyed every settlement that seemed to be worth it and it was fun. Factions formed against us, we fought them and although the still flawed combat and retaliation system allow no real wars, the conflicts and the drama were one of the most exiting things I got out of the game. More than keeping a couple of cows and harvesting my crops could have ever provided.
I am not saying you have to choose the path of being an evil overlord to have fun again at the endgame, I am saying that for me politics and the interaction between larger groups of players created a game within the game. This world we started with most of our former enemies on our side, dedicated players with the goal in mind to create the bigest and wealthiest town in the hearthlands without hurting others. So far we are doing qute well and we even added another goal to the list: reviving trade in this world by building another town solely dedicated to this purpose.
To sum it up I think you just have to be creative and find a goal for yourself, also focus on that thing and don't meander through the endless possibilities a sandbox game like haven&hearth gives you without ever takin action.
Our solution to this on map 2 was to escape the boredom by using our powers for evil. We killed, plundered and destroyed every settlement that seemed to be worth it and it was fun. Factions formed against us, we fought them and although the still flawed combat and retaliation system allow no real wars, the conflicts and the drama were one of the most exiting things I got out of the game. More than keeping a couple of cows and harvesting my crops could have ever provided.
I am not saying you have to choose the path of being an evil overlord to have fun again at the endgame, I am saying that for me politics and the interaction between larger groups of players created a game within the game. This world we started with most of our former enemies on our side, dedicated players with the goal in mind to create the bigest and wealthiest town in the hearthlands without hurting others. So far we are doing qute well and we even added another goal to the list: reviving trade in this world by building another town solely dedicated to this purpose.
To sum it up I think you just have to be creative and find a goal for yourself, also focus on that thing and don't meander through the endless possibilities a sandbox game like haven&hearth gives you without ever takin action.
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Existensialism
Support Lofta and Jorb making this hobby project a great game, and having fun while doing this.Teh_Az wrote:I know it's fun, true, so let me rephrase the question. What are your goals for your character in the game?
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Teh_Az
- Posts: 85
- Joined: Sun Mar 28, 2010 3:11 pm
Re: Existensialism
My only goal now is to complete the Road I said I'd finish. After that, I'm giving my house key to Zelacks and going off to explore the world, live off the land and what not. Once I get board, I'll get my house back from Zelacks and see if there's something to be had with my settlement. Other than that, I'm planning on setting up a teahouse in Constantinople or some other city. I guess the problem I've had with the game so far is that it just gets quite tedious in certain aspects. Like building a fucking road. FUCK.
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Nightsway
- Posts: 79
- Joined: Sun Apr 04, 2010 12:47 pm
- Location: Sunny Britain
Re: Existensialism
I exist to visit said teahouse.Teh_Az wrote:My only goal now is to complete the Road I said I'd finish. After that, I'm giving my house key to Zelacks and going off to explore the world, live off the land and what not. Once I get board, I'll get my house back from Zelacks and see if there's something to be had with my settlement. Other than that, I'm planning on setting up a teahouse in Constantinople or some other city. I guess the problem I've had with the game so far is that it just gets quite tedious in certain aspects. Like building a fucking road. FUCK.
Some people are just naturally nice. I should know, I have two of them rotting under my bed.