the flower menu just looks really jerky one my screen to me. not sure how its an improvement.
Edit: i also want to note... its been awhile since i used the default client (because amber has not updated). you guys REALLY need to implement alot of the improvements into the default client... default client seems unplayable...
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Cayur
- Posts: 337
- Joined: Thu Jan 22, 2015 1:38 pm
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pheonix
- Posts: 245
- Joined: Sat Jun 08, 2013 5:32 pm
Re: Game Development: Potter's Ribeye
i tried to play it for about 20 minutes and i gave up because its just so unfriendly. just cut and paste amber code into the main client bam its done and you suddenly have more casual customers who arent intimated by the old ui and its lack of any settings. i was shocked theres like 3 options on the graphics section?? i honestly dont get what the fear is about taking that custom code for your game and putting it in the main game client.stickman wrote:the flower menu just looks really jerky one my screen to me. not sure how its an improvement.
Edit: i also want to note... its been awhile since i used the default client (because amber has not updated). you guys REALLY need to implement alot of the improvements into the default client... default client seems unplayable...
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maze
- Posts: 2819
- Joined: Sat Mar 27, 2010 3:15 am
- Location: Canada
Re: Game Development: Potter's Ribeye
Nice hats, bought the hats like normal.
Excited for free-form building one day <3
Excited for free-form building one day <3
Administrator of CoS
game ideas
game ideas
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Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Game Development: Potter's Ribeye
Great update, love the pink clay and the hat! I think I'll buy a gold subscription 
❤Haven's most kawaii retarded ethot karen❤


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drakesaint
- Posts: 198
- Joined: Thu Nov 18, 2010 9:06 pm
Re: Game Development: Potter's Ribeye
I'd honestly would not care the slightest if jorb added bronze gauntlets+leggings as a simple retexture with different stats, then add different textures later.IngloriouslyBad wrote:Since you’re doing more clothing, could we perhaps get leather gauntlets, bronze gauntlets, and bronze leggings? And more armored shoe options would be nice. Hell more anything clothes wise is nice.
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ricky
- Posts: 1475
- Joined: Fri Apr 02, 2010 5:00 am
Re: Game Development: Potter's Ribeye
Cool stuff. I'm pretty sure Potter's clay is actually bubble gum, though.
Truffle pigs when?
Truffle pigs when?
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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drakesaint
- Posts: 198
- Joined: Thu Nov 18, 2010 9:06 pm
Re: Game Development: Potter's Ribeye
Care to screenshot and share the pink clay's recipe?Ants wrote:Great update, love the pink clay and the hat! I think I'll buy a gold subscription
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spawningmink
- Under curfew
- Posts: 2629
- Joined: Wed Mar 26, 2014 7:19 pm
Re: Game Development: Potter's Ribeye
YEAH i REALLY LOVE WHEN THE CLIENT DOESNT GET UPDATED
I WAnt MA HAT
I WAnt MA HAT
ChildhoodObossite wrote:I actually lowkey admire Frosty, sometimes he can be a really cool guy
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DaniAngione
- Posts: 1791
- Joined: Sun Dec 18, 2011 12:22 am
- Location: The Hearthlands
Re: Game Development: Potter's Ribeye
Love the new sign post!
But just a couple of questions/suggestions, if that's ok (and before it gets lost in the sea of past content):
1. Could it be raised juuust a bit so this doesn't happen? :3 (yellow 1 on the pic) It would look nicer slightly above the doors as well
2. This is actually present in a lot of models of the game - which is sometimes kind of a bummer - but is there a particular reason for such differences of texture stretching/resolution? (yellow 2 on the pic)
3. It lacks a sketch preview on the site

That's just me being picky!
Love the patch, keep up the great work!
But just a couple of questions/suggestions, if that's ok (and before it gets lost in the sea of past content):
1. Could it be raised juuust a bit so this doesn't happen? :3 (yellow 1 on the pic) It would look nicer slightly above the doors as well
2. This is actually present in a lot of models of the game - which is sometimes kind of a bummer - but is there a particular reason for such differences of texture stretching/resolution? (yellow 2 on the pic)
3. It lacks a sketch preview on the site

That's just me being picky!
Love the patch, keep up the great work!
W16 ???
W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
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W15 Lame road-builder of Eyjafjallajökull
W14 Proud defender of Kakariko Village
W13 Sporadic member of Ravka
W12 Occasional member of Lake Town
W11 Inactive member of Yggdrasill
W10 King of The Northern Kingdom
W9 The Revenant of Wulf's Retreat
W8 Lawspeaker of New Thotoshire
W7 Lawspeaker of Esteldín