I want to sell liftable objects and animals without using direct sales. For now it is pretty much possible if I have fenced area with locked gate inside claimed area, so I can place here an object I want to sell, allow trespassing, theft and rummaging, and then I can sell a key from this gate on a barter stand. After this transaction I will have to change the lock because buyer will have his key after previous purchase and will be able to open gate next time I will sell something else. This is not a problem at my own claim, but if I want to do this at public market, I will not be allowed to change the lock because no one give to me vandalism permissions. This problem can be solved by using consumable key which can't be used to make copies. It opens the gate only once and crumbles. A glass copy of key, made from one or two pieces of glass, may serve well for this purpose.
Sorry if this has already been proposed, forum search doesn't want to search "key".
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GamingRAM
- Posts: 609
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Re: Glass Key
That's one approach with potential other uses I can get behind. (Imagine making a maze or loot-box style prize chests).
However, wouldn't allowing liftables to be sold from a barterstand be a better idea? Like from a garden-shed style of indoor cupboard?
(Also Deed to the Animal for animals?)
However, wouldn't allowing liftables to be sold from a barterstand be a better idea? Like from a garden-shed style of indoor cupboard?
(Also Deed to the Animal for animals?)
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World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
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Granger
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Re: Glass Key
Could be fun and open interesting options, also should be easy to implement.
For the maze application a mechanism (made from sand/stones, cloth/leather, string, rope, blocks) that can be attached to a gate and will close it after a certain timespan when opened (limited charges before the mechanism needs to be reset) could be interesting for building mazes.
For the maze application a mechanism (made from sand/stones, cloth/leather, string, rope, blocks) that can be attached to a gate and will close it after a certain timespan when opened (limited charges before the mechanism needs to be reset) could be interesting for building mazes.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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shubla
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Re: Glass Key
Keys with limited amount of uses would be interesting, they would add ability for the players to do lots of new things.

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jorb
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Re: Glass Key
Will consider!
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synaris
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Re: Glass Key
i agree with gaming about being able to sell liftables from barter stands BUT i support this idea too. after all, some people like to sell livestock.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.