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dbuck2001
- Posts: 120
- Joined: Fri Mar 26, 2010 12:52 pm
Re: Silkmoths
what do mulberry tree leaves have to do with Silkmoths?
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dbuck2001
- Posts: 120
- Joined: Fri Mar 26, 2010 12:52 pm
Re: Silkmoths
so I put them in the same CB as the silkmoths, but how many do I put? what else is there to raising silkmoths?Moogie wrote:The worms eat them.
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stryfe1986
- Posts: 89
- Joined: Sat Apr 03, 2010 11:01 pm
Re: Silkmoths
dbuck2001 wrote:so I put them in the same CB as the silkmoths, but how many do I put? what else is there to raising silkmoths?Moogie wrote:The worms eat them.
How do you raise silkmoths?
Like do i place them on the same basket? Closet? Shelve?
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Moogie
- Posts: 260
- Joined: Wed Mar 31, 2010 4:57 am
Re: Silkmoths
http://havenandhearth.wikia.com/wiki/Silkworm_Egg
Follow the link trail for information on each stage of development.
Follow the link trail for information on each stage of development.
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VowOfSilence
- Posts: 158
- Joined: Tue Jan 26, 2010 7:57 pm
Re: Silkmoths
wiki says that worms check for food every 12 INGAME hours. Is that correct?Moogie wrote:http://havenandhearth.wikia.com/wiki/Silkworm_Egg
Follow the link trail for information on each stage of development.
When i place eggs on my herbalist table over night, there are sometimes no worms when i log on the next day. Did they die? Why?
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kralmir
- Posts: 1234
- Joined: Mon Mar 29, 2010 4:33 am
- Location: a moderate sized box.
Re: Silkmoths
takes 8real life hours to hatch them, if they dont eat leaves after 4 hours they lose a tick, another 4 and they die, they can only lose 1 tick in total before death
[5:09:24 AM] kralmir: shrek is love

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.

[5:09:27 AM] kralmir: shrek is life
"It's a survival game, not a Survivor game." -Potjeh, feb 1st 2012.
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Swordmage
- Posts: 124
- Joined: Fri Mar 26, 2010 3:48 am
Re: Silkmoths
So you want to be back to check the Herbalist Table in around 3 - 5 hours (a little less but my head isn't doing math this morning).
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Sever
- Posts: 723
- Joined: Fri Aug 28, 2009 8:38 pm
- Location: Elsewhere
Re: Silkmoths
You're thinking 8 ingame hours. It takes 8 real hours to hatch silkworm eggs. In ingame hours, that's 24, since game time is 3x real.Swordmage wrote:So you want to be back to check the Herbalist Table in around 3 - 5 hours (a little less but my head isn't doing math this morning).
After you hatch them, you have 4 hours to get 12 of them in a cupboard and fill that cupboard with 48 leaves, 4 leaves per worm. You can use any other container instead, but nothing matches the economy of the cupboard. You can also do 1 leaf per worm every 4 hours if you're low on space.
If you miss the 4 hours after hatching mark, you have another 4 before they die.
So that's 8 hours to hatch them, then 16 hours to eat all the leaves. You're at a full day now. At this point, they're coccons. If you're full nature, unraveling 50 yields 1 silk cloth. 2 filaments per coccoon, 10 filaments per thread, 10 threads per cloth. You need a cauldron to unravel the coccoons, and quality of the cauldron, water and fuel are irrelevant. I have been doing 1 cloth at a time and I find that 75 eggs is more than enough to keep the population going.
Once the coccoons hatch, it's best to check them and match them up somewhat. You probably don't want to put more than 6 pairs of moths in each cupboard, as I think the max eggs per pair is 10.
Come back two hours earlier.
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VowOfSilence
- Posts: 158
- Joined: Tue Jan 26, 2010 7:57 pm
Re: Silkmoths
Ah ok, i thought "ingame hours" only pass while i'm online... i guess a lot of my poor worms simply starved to death, then T.T
Thx for the answers ^^
Thx for the answers ^^