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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Cheesy Coracle
We Salem nao
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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sarkum
- Posts: 77
- Joined: Wed Jan 05, 2011 6:39 am
Re: Game Development: Cheesy Coracle
Dead animals carrying equipment (Packracks, Saddle Bags) can no longer be stashed in boats, knarrs, sheds, &c.
I do not like this. BOO! Two thumbs down and 2x trips to retrieve ore.
I do not like this. BOO! Two thumbs down and 2x trips to retrieve ore.
THE FATE OF NORNS AWAITS US ALL
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Cheesy Coracle
No; we wanted to leave a spot in the tech tree for a similar boat that is faster.iamahh wrote:is turtle boat ql relevant to speed?
"Object-oriented design is the roman numerals of computing." -- Rob Pike
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Cheesy Coracle

Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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ChildhoodObesity
- Posts: 4165
- Joined: Tue Apr 10, 2012 8:16 am
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Game Development: Cheesy Coracle
I feel like you are missing something ....jordancoles wrote:


Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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Amanda44
- Posts: 6485
- Joined: Wed Sep 28, 2011 12:13 pm
Re: Game Development: Cheesy Coracle
Ouch, my ears! Lol.ChildhoodObesity wrote: https://www.youtube.com/watch?v=zgE1eMIUWoY
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
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defe999
- Posts: 12
- Joined: Sat Dec 02, 2017 8:54 am
Re: Game Development: Cheesy Coracle
Yay! Snails! What a time to be alive!
No joke there
I need more fauna and critters and this is a step forward 
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Game Development: Cheesy Coracle
Aww... why can we not have nice things?jorb wrote:You can no longer build things -- winerack, cupboards -- in burrows which require building indoors.
Ok, well,... here's a couple nice things. Guess I'm happy now.*Character pages on the website should now list the Credos of the character.
*Made it so that you can pour milk and rennet from one curding tub to another, provided that there is no overflow, i.e. the tub you are pouring from can be emptied entirely in the tub you are pouring into. Suggested here.
Well, it'll be no different than legacy where plowing just decayed randomly.Hopefully fixed the long-standing bug by which plowed tiles would sometimes spread. This means, instead, that foliage tiles will now spread over plowed land. It may, thus, be a good idea to pave around your unclaimed fields. Reported here.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.


