I know this was suggested before, but I'd like to reopen the discussion regarding this.
By no means do I suggest an extra item for the actual sheathe, just a simple mechanic.
Allow one-handed equipped weapons (swords) to be displayed just as the axes are by right clicking the equipped item and selecting Sheathe via the flower menu. Same would apply to the sheathed weapon in order to Unsheathe.
I find the fact that you always keep the sword in your hand quite unpleasing, however I am not sure of the complexity of this in terms of scripting.
The sheathed sword would function exactly like an unsheathed one, so it's purely cosmetic, meaning that combat engagement will bring it automatically back into hand.
Furthermore it would create an extra thing to look out for when encountering a new player: does he have a sword on him or not?
Feel free to opine. Permanently wielding a sword into a hand is just weird imo.
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Field
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Re: Sword Sheathe
Sure it would be nice, but you know what also would be nice? Actual animations for attacks with those weapons instead of generic punch ![Trollface ¦]](./images/smilies/troll.gif)

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shubla
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Re: Sword Sheathe
Hearthlings have strong hands, they dont need sheathes.
They can carry even boats and bears, mammoths even.
Holding a sword 24/7 is not an issue.
They can carry even boats and bears, mammoths even.
Holding a sword 24/7 is not an issue.

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MrPunchers
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Re: Sword Sheathe
What if you poke yourself with it though.shubla wrote:Hearthlings have strong hands, they dont need sheathes.
They can carry even boats and bears, mammoths even.
Holding a sword 24/7 is not an issue.
Suck me good and hard thru my jorts
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jorb
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Re: Sword Sheathe
Should probably fix this at some point.
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