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Slizyboy
- Posts: 27
- Joined: Fri Mar 12, 2010 4:49 am
Rabbit capture change
Has anyone noticed that rabbits are damn near impossible to catch anymore? The usual "get as close as possible then right-click" it approach is failing miserably, mostly because your character no longer auto-follows the rabbit but instead stops right where the rabbit used to be, as the hare runs away.
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Cookie
- Posts: 293
- Joined: Fri Jan 22, 2010 2:15 am
Re: Rabbit capture change
I think this might be the result of lag.
Try left clicking the rabbit so that your character only stops once he collides with the critter, and then right clicking. That might help a bit.
Try left clicking the rabbit so that your character only stops once he collides with the critter, and then right clicking. That might help a bit.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Rabbit capture change
I think OP might not have the required 2x2 free space in his inventory.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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springyb
- Posts: 695
- Joined: Wed Feb 03, 2010 11:39 am
Re: Rabbit capture change
Punching them is a lot easier.
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Slizyboy
- Posts: 27
- Joined: Fri Mar 12, 2010 4:49 am
Re: Rabbit capture change
I think you're right - consider me shamedjorb wrote:I think OP might not have the required 2x2 free space in his inventory.
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Moogie
- Posts: 260
- Joined: Wed Mar 31, 2010 4:57 am
Re: Rabbit capture change
Lol, don't feel bad, I'm sure most people have done that at some point too.
I know I certainly have, and it confused the heck out of me until I realised what was wrong.