Its obvious that hearthlings skills become rusty when they are not used!
Make credos lose levels over time, to get the levels back, you would have to do some quests related to that credo.
Would make being jack of all trades more difficult, alts would not help, because you have to do quests!
You would have to specialize in something, or then just accept the fact that you can not do everything perfectly. It's not like you would need credos to do the things. Having credos is just a nice benefit.
Pre-req credos would not decay if you have levels on some other credo that requires them, you first would lose the most "advanced" credos, after that the basic ones as well.
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shubla
- Posts: 13041
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make credos decay
Last edited by shubla on Sat Feb 03, 2018 12:20 am, edited 1 time in total.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
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Ysh
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Re: make credos decay
What if jorb like the idea shubla? To put these idea in his head is very dangerous game.shubla wrote:Its obvious that hearthlings skills become rusty when they are not used!
Make credos lose levels over time, to get the levels back, you would have to do some quests related to that credo.
Would make being jack of all trades more difficult, alts would not help, because you have to do quests!
You would have to specialize in something, or then just accept the fact that you can not do everything perfectly. It's not like you would need credos to do the things.
Pre-req credos would not decay if you have levels on some other credo that requires them, you first would lose the most "advanced" credos, after that the basic ones as well.
I have become victory of very nice Jordan Coles Contest! Enjoy my winning submit here if it pleasures you.Kaios wrote:Spice Girls are integral to understanding Ysh's thought process when communicating, duly noted.
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tyrtix
- Posts: 1108
- Joined: Wed Feb 19, 2014 12:54 am
- Location: Leghorn
Re: make credos decay
Lol... skill decay...decay more as the level gets bigger...hehehhe
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Blueberry
- Posts: 241
- Joined: Sun Dec 09, 2012 1:39 am
- Location: USA
Re: make credos decay
Although I hate the thought of needing to keep redoing this stuff.........+1
berry nice to see you
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iamahh
- Posts: 1806
- Joined: Sat Dec 12, 2015 8:23 pm
Re: make credos decay
its pretty impossible to be jack of all trades, unless you use exploit... once your main's Nomad is at 2/12 quests, 8 levels each, it takes the whole world length to finish and I'm still not sure I'll get there
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AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: make credos decay
i feel ur pain, still halfway through 3rd lvl of nomad. It hurts me when it asks you to go to multiple quest givers and they be nowhere near each other. I think each quest takes me like 3 hours to complete lol.iamahh wrote:its pretty impossible to be jack of all trades, unless you use exploit... once your main's Nomad is at 2/12 quests, 8 levels each, it takes the whole world length to finish and I'm still not sure I'll get there
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LadyV
- Posts: 3113
- Joined: Wed Jan 25, 2012 2:34 am
Re: make credos decay
No I suffer through some of those quests enough thank you. Leave them be.
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Siqle
- Posts: 21
- Joined: Fri Jul 07, 2017 10:26 pm
Re: make credos decay
Fuck off with this please, in no way shape or form is skill decay a fun mechanic.
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synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: make credos decay
i could accept skills decaying, but please for the love of god, DONT DO IT THIS WAY. dont make us do quests again.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: make credos decay
I know shubla's a troll but this is actually one of the worst ideas I have ever seen.




