i thought the claiming of natural resources such as roots salt and clay was forbidden.
i just had to steal one from a village claim.
left theft scents
please fix
-
AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: i had to steal salt...
nothing to fix. A player cannot lay personal claim to a natural resource. However a village can, and certainly will. About the only thing needing fixing(up to interpretation and perception truly) is how easy it is for a player to run a "village" by himself. Should be inherently more drain on authority to make it an actual village.
-
Longshanks87
- Posts: 118
- Joined: Mon Mar 26, 2012 6:49 pm
Re: i had to steal salt...
alright... thanks. i was unaware that a village can claim such things.
that being said i think i will now go ahead and claim all those near me.
thanks.
that being said i think i will now go ahead and claim all those near me.
thanks.
Shanked..
-
jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: i had to steal salt...
Intended, with the intention to create points of conflict, but I have considered making it so that it is never a crime to harvest them. Considering.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
-
Astarisk
- Posts: 882
- Joined: Fri Aug 13, 2010 7:08 am
Re: i had to steal salt...
Should make them always leave a scent, claim or not. I've had fun tracking down a few salt thieves when it spawns.jorb wrote:Intended, with the intention to create points of conflict, but I have considered making it so that it is never a crime to harvest them. Considering.
IRC/IGN: Rawrz
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
Join the (HedgeHugs) Haven & Hearth Discord if you need help.
https://discord.com/invite/Uy8yzm4
-
shubla
- Posts: 13041
- Joined: Sun Nov 03, 2013 11:26 am
- Location: Finland
Re: i had to steal salt...
Something like this woudl further prevent alts from getting them (scents or maybe even summoning by them). But might also make collecting them hard time for noobs that can not protect their characters that well.Astarisk wrote:Should make them always leave a scent, claim or not. I've had fun tracking down a few salt thieves when it spawns.jorb wrote:Intended, with the intention to create points of conflict, but I have considered making it so that it is never a crime to harvest them. Considering.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: i had to steal salt...
Salt just needs to be removed or turned into a "super pepper." I'm not going to say it's game breaking, but it's just this side of being such. At least in the current state of the game.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
-
MrPunchers
- Posts: 1679
- Joined: Mon Jun 06, 2016 9:54 am
- Location: Where do you think?
Re: i had to steal salt...
The "scents" should only be used for tracking, have a harder time to be tracked (higher perc*exp to int*stealth), and for a unique stuffs be able to spawn someone at hearth with it. Stops the lil hearth fires right next to the nodes for the alts, at least.shubla wrote:Something like this woudl further prevent alts from getting them (scents or maybe even summoning by them). But might also make collecting them hard time for noobs that can not protect their characters that well.Astarisk wrote:Should make them always leave a scent, claim or not. I've had fun tracking down a few salt thieves when it spawns.jorb wrote:Intended, with the intention to create points of conflict, but I have considered making it so that it is never a crime to harvest them. Considering.
Suck me good and hard thru my jorts
-
DDDsDD999
- Posts: 5766
- Joined: Fri Jul 02, 2010 12:31 am
Re: i had to steal salt...
These types of statements make me doubt player's credibility. Salt is worthless for people actually trying to grind stats right now.MagicManICT wrote:Salt just needs to be removed or turned into a "super pepper." I'm not going to say it's game breaking, but it's just this side of being such. At least in the current state of the game.





-
MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: i had to steal salt...
Once you have a feasting setup, sure. Until that point... That's the one thing that keeps it from being over the line: the rest of the mechanics are so fucked.DDDsDD999 wrote:These types of statements make me doubt player's credibility. Salt is worthless for people actually trying to grind stats right now.MagicManICT wrote:Salt just needs to be removed or turned into a "super pepper." I'm not going to say it's game breaking, but it's just this side of being such. At least in the current state of the game.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.