Junodavidw wrote:Yeah, uh.... With that server crash that just happened, I built a drying rack and put a boar hide on it, and now the rack is missing. z_z
There's a bunch of things that could have happened, multiple decay hits are a possibility, roll back is a possibility, corrupted data is a possiblity, random vandalism is a possibility.
None of that effects your rack though and there's probably nothing you could have done to have stopped it from disappearing so just chalk it up to bad luck
Yeahhh... I was just standing in the middle of my claim talking on IRC and whoosh, a drying rack with a boar hide on it, a nice high quality one mind you, just blinked out of existance. It was not red, it was not damaged, it was not anything but doing it's job, and whoosh, gone, right in front of my eyes. This really needs to be changed. I don't think anything should be disappearing randomly in one decay hit on pavement. Funny part is I've been at this house now for about five days. I went back to my old settlement, which has been untouched, all things still in cupboards which I left, including a ton of food, and all three of it's drying racks are still there after sitting there for a week or longer, yet one I just built a few days ago in a house I am actively living in and is claimed has vanished.
I understand you want decay to be random, but does it have to be random between values of ten seconds and never? I think say anywhere from twenty four to forty eight hours would be nice. Then decay will definately hit at least every other day, but may hit every day. This also means no matter when it hits or doesn't hit, it's always at the same general time so we know to keep our crap repaired.
Randomizing it so much and also making things break so easily just seems like you're playing a trick on us, trying to make us either be paranoid and be repairing every half hour, or lose stuff constantly.
sabinati wrote:i'm sure we've all seen the threads of "what happened to my drying rack" (i'll do a round-up of them at some point) enough that it should be obvious why. nothing should decay in 1 hit, even in level X territory.
i agree.
Give us a chance to reepair so we wont have to loose hides all the time, i dont know how many hides i have lost in this way during my game time
but its plenty :s, it is quite annoying. And for a noob trying to set up he´s first palisade for example i can imagine that loosing that first big hide you find or
accomplish to get without getting a single chance to reepair the rack must feel devistating.
<[Bottleneck]>
"Life is like a box of chocolates... you never know what your gonna get "
I killed my first bear last night, and I sat there, watching that drying rack like a hawk for like two hours as I watched TV off to the side, because I was so paranoid it was going to vanish like my first boar hide. Luckily, it did not.
Another drying rack, this time with a q34 (my highest yet) boar hide drying on it, just vanished in front of my eyes as I was standing next to it shooting mouflons over my palisade. I'm going to continue to post this every time I lose a drying rack randomly for now reason (aka, every other day) because I take a lot of damage to my armor when I lure these boars into my palisade to kill them, but because I gain leather from it (or should) it's worthwhile. However it's not going to be if this dumb decay crap keeps randomly stealing my hides.