Make initiative not-as-exploitable

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Rift
Posts: 683
Joined: Mon Jun 01, 2009 1:34 am

Make initiative not-as-exploitable

Post by Rift »

I don't know if this is really classified as a bug, so much as something that fell through the cracks and needs a tune-up / change of way of doing it.
but people really shouldn't be able to get near-infinite initiative by attacking a alt or weak creature, then 30 minutes later go slaughter a few bears or people with all that stored initiative....
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sami1337
Posts: 1125
Joined: Tue May 26, 2009 1:52 pm

Re: Make initiative not-as-exploitable

Post by sami1337 »

I agree. It's super lame.
The ones who see things differently.

You can praise them, disagree with them, quote them, disbelieve them, glorify or vilify them. About the only thing you can't do is ignore them.
And while some may see them as the crazy ones, we see genius.

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