I was thinking about some interesting experience events, that will make world more lively, and get people to interact with some objects more. Why not make a thread where we share some event ideas overall?
Feel free to share, here's what i came up with for now:
Bee sting - beekeper's work is based on care and symbiosis, but there's bound to be some "misunderstandings" let harvesting wax or honey reflect that.
Gem Shattering - even the steadiest hand trembles with excitement or nervousness sometimes, and days of hard work can crumble into dust due to uncontrolled movement or flawed gem.
Arming yourself - Heart heavy, you grasp your weapon and ready yourself for bloodhed to come.
Also, some events that promote ineraction could be nice, even though i fear they could simply be trivialized by alts. For example, events for meeting by the landmark (resource), sparring, greeting/parting ways in the morning/evening, browsing the wares at the market, etc.
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Bacaaah
- Posts: 176
- Joined: Fri Nov 04, 2011 9:16 pm
- Location: Argentina
Re: Experience event ideas
Hey these are some nice ideas bro, would love to see them implemented
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synaris
- Posts: 1255
- Joined: Sun Jul 06, 2014 12:58 am
Re: Experience event ideas
i always figured that there should be an experience event when you slaughter a tamed animal. with a theme of betrayed trust as the animal looks at its once loving owner in terror.
sorry if this is already in the game.
sorry if this is already in the game.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Experience event ideas
Beesting has been on my list for some time.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose