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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Strange Q Bug
I have a character planting Q489 carrots we found and harvested. Oddly, when those are harvested, the Q isn't going down, and in some cases is actually increasing on the next harvest. I presume this is in no way functioning as intended?
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
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AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: Strange Q Bug
my crops do the same thing, if you plant it, it doesnt decrease in qa. It just stays the same, i dont think this is a bug.
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Adder1234
- Posts: 636
- Joined: Thu Jul 16, 2015 11:16 am
- Location: Australia
Re: Strange Q Bug
I'm pretty sure that there is a small chance that crops will stay the same q even if your farming is lower that the q. But this seems to be happening far more often than intended.
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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Strange Q Bug
There were some farming changes at the beginning of the world. I'd have to dig up patch notes for specifics, but no, in general, you're not going to lose Q on plant or harvest. There is a chance it will go down, and a smaller chance it'll move up.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Strange Q Bug
Yeah, IIRC we one way or another tried to make it so that you don't completely nuke the quality if you're a useless noob helping out at the farm. Suspecting that this isn't a bug.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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tigerlrg245
- Posts: 189
- Joined: Fri Sep 04, 2015 9:55 pm
Re: Strange Q Bug
jorb wrote:Yeah, IIRC we one way or another tried to make it so that you don't completely nuke the quality if you're a useless noob helping out at the farm. Suspecting that this isn't a bug.
Is that also supposed to happen?Lunarius_Haberdash wrote:and in some cases is actually increasing on the next harvest.
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Strange Q Bug
At the very least I think it could be possible, but it's hard to tell given how the case is not presented in any particular detail.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose