I got myself stuck in between 2 little trees i just planted, this was not the first time either...
Could we make so that new trees (0% growth) Do not block you from walking away?
It is just one of the smaller things that would make me happy.
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vatas
- Posts: 5255
- Joined: Fri Apr 05, 2013 8:34 am
- Location: Suomi Finland Perkele
Re: Make New Trees unblocking.
Bonus: accidentally dropping the Treepot while standing on top of the newly planted tree that now prevents you from picking the pot unless you chop the tree you just planted.
Haven and Hearth Wiki (Maintained by volunteers - test/verify when practical. Forum thread
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
Basic Claim Safety (And what you’re doing wrong
TL:;DR: Build a Palisade with only Visitor gates.)
Combat Guide (Overview, PVE, PVP) (Includes how to escape/minimize risk of getting killed.)
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: Make New Trees unblocking.
Will consider!
EDIT: Decided against this. Breaks the model too much, for now, at least. Will consider the treepot situation.
EDIT: Decided against this. Breaks the model too much, for now, at least. Will consider the treepot situation.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Granger
- Posts: 9255
- Joined: Mon Mar 22, 2010 2:00 pm
Re: Make New Trees unblocking.
What about increasing the pickup distance for items a little?jorb wrote:Will consider the treepot situation.
Hearthlings have arms, so they should be have some reach - instead having to stand directly above the item they try to pickup.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020