Remove combat stats

Thoughts on the further development of Haven & Hearth? Feel free to opine!
tigerlrg245
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Re: Remove combat stats

Post by tigerlrg245 »

synaris wrote: i would just lose interest in playing after reaching the "end".

Only capping ua/mc. agi/str/con stay uncapped imo.
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azrid
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Re: Remove combat stats

Post by azrid »

I support stat caps if there is an endgame.
"PvP is endgame" But in 330 capped world I didn't see that much more pvp than now.
I think we need the game to provide more reasons to fight each other first.
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Granger
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Re: Remove combat stats

Post by Granger »

azrid wrote:"PvP is endgame" But in 330 capped world I didn't see that much more pvp than now.
Which world would that be?

Asking as the only stat caps that I am aware of have been removed after quite a short time (without explanation about the 'why' for the removal), so we didn't have had a full world with them to see how that would have played out.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
iamahh
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Re: Remove combat stats

Post by iamahh »

W9 statcap was removed because population was really low, bellow 100, so jorb said might aswell let veterans grind stats again... i didn't even reach the cap, it was my first world

haven pvp crowd hates a balanced world where everyone has a chance... either that or the pvp is so bad people don't want to fight at all unless they feel like a titan
Last edited by iamahh on Wed Mar 14, 2018 2:15 pm, edited 4 times in total.
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D0fuz15
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Re: Remove combat stats

Post by D0fuz15 »

-1 I dont like either the idea of reach an end point, plus i dont like to get stronger by discovering some skills, and yeah in prob 6 months or less you will see an army of combat alts.
Good idea!
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Potjeh
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Re: Remove combat stats

Post by Potjeh »

+1, combat should be about outplaying the opposition, not outgrinding them (more like outbotting them).
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MrPunchers
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Re: Remove combat stats

Post by MrPunchers »

Seems weird, maybe it'd work. Would make equipment boosts alot more valuable, at the least.
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shubla
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Re: Remove combat stats

Post by shubla »

I guess that there are some disadvantages and advantages of removing combat stats.
But it would be an interesting experiment indeed!
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Aceb
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Re: Remove combat stats

Post by Aceb »

synaris wrote:i will always loath the idea of stat caps for any reason.

-1

i would just lose interest in playing after reaching the "end".
Can agree to that logic but You only have a statcap for 2 stats, compared to all stat cap is superior idea.
On top of that, warriors could proof themselfs in terms of battle art and fast thinking / leadership instead of outstating players and killing them faster than foxes, in some cases.

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ven
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Re: Remove combat stats

Post by ven »

+1
And the idea of raising combat stats through credos is really interesting too.
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