I used to think this too and honestly I still do think it was the case for the longest time. One of the things that struck me most when I returned recently to fiddle about was the sheer volume of posts by PvP'ers actively promoting giving everyone a more fair chance and finding ways to narrow the gap. There can hardly be a clearer example than this very thread.iamahh wrote:haven pvp crowd hates a balanced world where everyone has a chance...
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Sarge
- Posts: 2059
- Joined: Fri Oct 09, 2009 3:41 am
Re: Remove combat stats
factnfiction101 wrote:^I agree with this guy.
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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Remove combat stats
Nope.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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shubla
- Posts: 13041
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- Location: Finland
Re: Remove combat stats
Because you, devs, clearly have better ideas on how to improve the combat.jorb wrote:Nope.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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ven
- Posts: 1120
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Re: Remove combat stats
I think one thing that would be helpful is if you told us what you picture the ideal haven combat to be. Should it be fast- or slow paced? Should formations and careful positioning matter more than raw stats? Should the environment be important? Should equipment play a qualitative role (like leather and plate being best used against specific weapons)? Should there be specialized builds (unarmed, sword, axe etc.)? We could make much better suggestions if we knew that.jorb wrote:Nope.
Venator
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Potjeh
- Posts: 11825
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Re: Remove combat stats
Ten years and zero substantive combat improvement. Still default victory to higher stats.jorb wrote:Nope.
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NOOBY93
- Posts: 6528
- Joined: Tue Aug 09, 2011 1:12 pm
Re: Remove combat stats
Wasn't true in world 6 during the movement hit metaPotjeh wrote:Ten years and zero substantive combat improvement. Still default victory to higher stats.jorb wrote:Nope.
Jalpha wrote:I believe in my interpretation of things.
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shubla
- Posts: 13041
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- Location: Finland
Re: Remove combat stats
Yeah, they should bring back w6 combatNOOBY93 wrote:Wasn't true in world 6 during the movement hit metaPotjeh wrote:Ten years and zero substantive combat improvement. Still default victory to higher stats.jorb wrote:Nope.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Remove combat stats
You basically just "K" 'd me brojorb wrote:Nope.
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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NOOBY93
- Posts: 6528
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Re: Remove combat stats
Not really, now is the "script everything" meta, and trust me people would easily script not being able to get movehit, etc.shubla wrote:Yeah, they should bring back w6 combat
This, jorb and loftar I think you need to feedback on people's feedback, because people don't really know what you want, especially in cases like combat where you yourself don't know where to take it. Instead of nopeing thought out suggestions, say why, and in what direction you mean to go, and why this suggestion differs from the direction you want to go in.jordancoles wrote:You basically just "K" 'd me brojorb wrote:Nope.
Jalpha wrote:I believe in my interpretation of things.