Rolling logs

Thoughts on the further development of Haven & Hearth? Feel free to opine!
Grobble
Posts: 88
Joined: Sat Feb 10, 2018 11:44 pm

Rolling logs

Post by Grobble »

How about an option on logs to Roll?
It'd be really easy:
Choose Roll > log moves one space away and checks for elevation change > if new elevation is lower, repeat process.

It could be an easier way to move logs and could be used for hunting/traps if you have moving logs do damage to creatures/hearthlings.
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kittenkarate
Posts: 35
Joined: Thu Mar 30, 2017 7:02 am

Re: Rolling logs

Post by kittenkarate »

Sounds good in writing, but I wonder how the execution might be abused.

Probably has some kinks to work out, but it sounds promising - especially for moving them to work/building sites.

Though, it'd be a bit tedious to constantly right click - shove. ;)
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maze
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Re: Rolling logs

Post by maze »

It's just far Easyer to make an alt.
Put his fire near a work site. Have him go chop a log then teleport back.

In advance city's they take out a horse cart and fill that.
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Grobble
Posts: 88
Joined: Sat Feb 10, 2018 11:44 pm

Re: Rolling logs

Post by Grobble »

I suppose, But it'd still be fun to roll them downhill at invaders/animals.
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jorb
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Re: Rolling logs

Post by jorb »

Nah, bruv, that's too much physics. It'd be neat, but also super annoying when you're just working with logs + muh physics engine.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

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