cook credo

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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jorb
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Re: cook credo

Post by jorb »

Will fix!
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tigerlrg245
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Re: cook credo

Post by tigerlrg245 »

jorb wrote:Will fix!
You mean the feasting bonuses? that'd be nice. It'd be a shame if cooking didn't get more depth simply because it was already good enough
Gatekeeper1
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Master Chef Credo and Olive Oil

Post by Gatekeeper1 »

New Credo that would require 5 other credos: Hunter, Fisherman, Forager, Farmer, and Gardener.

I thought the Bonuses to the credo would look something like this:

* +15 Cooking +15 Perception.
* Small quality increase on all crafted foods.
* Small speed increase on crafting foods.
* Moderate chance to double crafted food.
* Ability to create Master Chef Extraction Press ( Needed for Extra Virgin Olive Oil).

Shubla gave me the idea of Olive Oil working something like pepper on foods in the Olive Oil thread. I thought olive oil could be added to all foods, which would give a small amount of Agility, and also increase the overall FEPS of the food. Something like this :

Quality FEP Bonus Agility Bonus

10 15% 4
40 30% 8
90 45% 12

The Formula could be : 15 X sqr(quality/10)


I also read up on some old style extraction presses, and found one that used a large granite wheel to press the olives, and it was filtered through fibers and a wool filter, so thought a Master Chef Extraction Press formula could be:

(Avg Board + Avg Block + Avg Granite + Avg Fiber + Wool Filter)/5

Where wool filter would be:

(Avg Wool + Avg String)/2


As others have said on the olive oil thread, there could be many other uses for this oil besides food.
Makzul78
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Re: Master Chef Credo and Olive Oil

Post by Makzul78 »

We definitely need a cook credo.
The main difficulty of cooking is that it drains too much stamina and the production is slow. I am glad that you can craft from a barrel since the last update.
A small quality bonus to all fuel added to ovens would also be good to have.
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azrid
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Re: Master Chef Credo and Olive Oil

Post by azrid »

Stat gain is too easy already.
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MagicManICT
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Re: cook credo

Post by MagicManICT »

Merged topics--Identical topic.

Before posting new threads, please look for similar ideas.
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tigerlrg245
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Re: cook credo

Post by tigerlrg245 »

Yea the outcome of this thread was already pretty much that fep gain is too easy and i have to agree, though I'll want a cook credo eventually in the game.

giving faster baking times is interesting.
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ryanmanw3
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Cook Credo

Post by ryanmanw3 »

Seems weird this hasnt been implimented yet, but i was thinking something along the lines of

1. +15 Cooking
2. 10% increase to speed of crafting food
3. +25 cooking
4. 5% quality boost on food
5. Ability to build and use Industrial oven. I was thinking 5x5 window
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MagicManICT
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Re: Cook Credo

Post by MagicManICT »

Similar suggestions merged. Found at least 3 different threads on the matter simply by searching thread title. A couple of those were threads already merged together.
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Thedrah
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Re: cook credo

Post by Thedrah »

+1 to faster food prep/quality up somewhere/chance to double output. maybe only affect baking goods. possibly new recipe for food or curio, especially if high energy:hunger ratio

idk if it should require farming but at the least foraging and should branch to meat and other branches of edible goods
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