Game Development: Mexican Eagle

Announcements about major changes in Haven & Hearth.
Cogan
Posts: 23
Joined: Wed Jun 05, 2013 5:38 am

Re: Game Development: Mexican Eagle

Post by Cogan »

jorb wrote:We've been developing, and here's what's new.

[*] Added "Dry Stone Fence", stone fence. Suggested plenty, but for example here.
Where does the stone fence sit compared to the palisade? Between roundpole and palisade? Palisade and brick?
User avatar
jorb
Posts: 18715
Joined: Fri Apr 03, 2009 7:07 am
Location: Here, there and everywhere.

Re: Game Development: Mexican Eagle

Post by jorb »

Marginally more resilient than fence, but it's cardboard.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Game Development: Mexican Eagle

Post by sabinati »

stone fence looks nice. good job.
User avatar
Daaneesh
Posts: 20
Joined: Fri Apr 27, 2012 2:09 am

Re: Game Development: Mexican Eagle

Post by Daaneesh »

"I won't add in potatoes because they totally didn't exist in our lore time"

"BUT TURNIP FRIES 100% DID!!!!!"
>.>
<.<
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: Game Development: Mexican Eagle

Post by shubla »

Wall does not look that sturdy, its just some small rocks in a pile...
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
ctopolon3
Posts: 488
Joined: Mon Nov 23, 2015 10:22 am

Re: Game Development: Mexican Eagle

Post by ctopolon3 »

Nerfed Quail Feathers.
it was so OP
Added "Golden Eagle", fairly fierce fighting flyer.
botted farmers shall die !?!??!?
Last edited by ctopolon3 on Thu Mar 22, 2018 1:31 am, edited 1 time in total.
Thedrah
Posts: 943
Joined: Fri Apr 08, 2011 2:20 am
Location: behind you

Re: Game Development: Mexican Eagle

Post by Thedrah »

jorb wrote:Marginally more resilient than fence, but it's cardboard.
shubla wrote:Wall does not look that sturdy, its just some small rocks in a pile...
they break very easy, quite underwhelming. 3 stone per section vs 1 branch, yeah, it's only use is larp/aesthetics. still going to build a little larpy area with this in it and maybe underground livestock areas
  ▲
▲ ▲
User avatar
jordancoles
Posts: 14168
Joined: Sun May 29, 2011 6:50 pm
Location: British Columbia, Canada

Re: Game Development: Mexican Eagle

Post by jordancoles »

This is awesome :D
Duhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off. :lol:
Check out my pro-tips thread
Image Image Image
User avatar
sMartins
Posts: 3440
Joined: Wed Nov 11, 2015 10:21 pm
Location: Italy

Re: Game Development: Mexican Eagle

Post by sMartins »

Nice one ... eagle looks great.
Make friends with the other crabs or try to escape the bucket.
I'd hardly call anything the Bible of our times. » special thanks to MagicManICT
I only logged in to say this sentence. by neeco » 30 Oct 2018, 02:57
Default Client, Best Client!
User avatar
itworkss
Posts: 80
Joined: Fri Jan 20, 2012 11:56 pm
Location: USA (GMT -6)

Re: Game Development: Mexican Eagle

Post by itworkss »

what's that sneaky little cauldron doing back there?


thanks for the stone fence, love it.

Return to “Announcements”