i want an amazing new piece of technology far beyond what the hearthlings have ever seen before.
a motherfucking lid.
let us put it on cauldrons to prevent us from using them, BUT dramatically reducing the water spent while its boiling. so we can focus on just boiling.
it'd also be nice to be able to make a larger cauldron, but id settle for the lid.
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synaris
- Posts: 1255
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cauldron lid
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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Honoka
- Posts: 84
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Re: cauldron lid
Use this:
But seriously. Yeap. That fast water loss in a bit annoying.
But seriously. Yeap. That fast water loss in a bit annoying.
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Horatius_The_First
- Posts: 37
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Re: cauldron lid
As a bonus to this, can we make cauldrons slowly gain water in them over time if left outside? Currently there is no weather system in place so it would be random. But still would be nice to see. At least until your lids are implemented.
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DaJovialJove
- Posts: 43
- Joined: Fri Sep 18, 2015 10:13 pm
Re: cauldron lid
Would be a lifesaver in the early game when you are a plebeian without any access to metal. +1
slipper wrote:Kill the tryhard before he turns on the village.
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shubla
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Re: cauldron lid
Maybe add possibility for the cauldron to explode, because of the pressure. Destructing the cauldron and damaging players in the vicinity.

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Onep
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Re: cauldron lid
shubla wrote:Maybe add possibility for the cauldron to explode, because of the pressure. Destructing the cauldron and damaging players in the vicinity.
+1
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
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This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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synaris
- Posts: 1255
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Re: cauldron lid
shubla wrote:Maybe add possibility for the cauldron to explode, because of the pressure. Destructing the cauldron and damaging players in the vicinity.
1:fuck that.
2:you know damn well people would find a way to weaponize that.
Newbie and noob do not mean the same thing.
Neither do figuratively and literally.
Neither do figuratively and literally.
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shubla
- Posts: 13041
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- Location: Finland
Re: cauldron lid
synaris wrote:
2:you know damn well people would find a way to weaponize that.
That would be cool.

I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
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azrid
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klouyd
- Posts: 163
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Re: cauldron lid
Horatius_The_First wrote:As a bonus to this, can we make cauldrons slowly gain water in them over time if left outside? Currently there is no weather system in place so it would be random. But still would be nice to see. At least until your lids are implemented.
would force it to fill with q10 water? id be pissed if I had q160 in it and it went to shit cuz I left it outside. but if it just filled with same q water people would fill them with high q water and just pull out of it over and over. so I don't think this would work. but still a neat idea
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