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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Knarr Dock too Weak
So came home today and saw knarr dock was hand bashed on personal claim. I tbh am questioning why with a full shield was someone able to hand bash my dock since it takes so much tar to make a dock. Can the dock either be protected by two things: Shield needs to be 0 on claim covering dock or has enough soak so it isn't hand bashable because that is ridiculous for the cost associated. I would understand if this was intended if the cost was like maybe 10L of tar, but it is much more. I want to build another dock but I see no point in it since it will be hand bashed again and there is no way to wall it off properly or protect it.

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jorb
- Posts: 18715
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- Location: Here, there and everywhere.
Re: Knarr Dock too Weak
We recently buffed the soak on them, though.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
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azrid
- Posts: 3647
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DDDsDD999
- Posts: 5766
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Re: Knarr Dock too Weak
If they're hand-bashable they're worthless once people have the strength to bash them.
"Just don't use the thing they bothered wasting the time to implement. Don't bother offering suggestions to make it usable."
azrid wrote:Then don't build one.
"Just don't use the thing they bothered wasting the time to implement. Don't bother offering suggestions to make it usable."





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azrid
- Posts: 3647
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Re: Knarr Dock too Weak
Yes everything needs to be impossible to destroy unless you build a siege engine.
Bases also need to be impenetrable fortresses so everyone can safely bot and polish their metals in peace.
Bases also need to be impenetrable fortresses so everyone can safely bot and polish their metals in peace.


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MagicManICT
- Posts: 18435
- Joined: Tue Aug 17, 2010 1:47 am
Re: Knarr Dock too Weak
DDDsDD999 wrote:If they're hand-bashable they're worthless once people have the strength to bash them.
If it can be used to block waterways... yeah, should be bashable. You can't build a wall completely to the edge of the water because it'd prevent siege engines. You shouldn't be allowed to do the same with unbashable docks.
azrid wrote:Yes everything needs to be impossible to destroy unless you build a siege engine.
Bases also need to be impenetrable fortresses so everyone can safely bot and polish their metals in peace.
Is there a reasonable solution here? Yes, I believe there is. This is what this forum is for. Got a better idea? Would love to hear it.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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karcheress
- Posts: 43
- Joined: Sat Feb 25, 2017 10:12 pm
Re: Knarr Dock too Weak
Maybe make it like with a charter - max one (or maybe more in the dock case) per village. Should solve problem of blocking the island villages, no one else would be able to build it one someone's claim since it would be a village structure, also would make it harder to just plop one down anywhere in the wild to block a river or something. But I do agree that having such expensive structure outside that is bashable, makes it pretty useless. I would love to have one due to it's functionality and looks, but I am not going to spend that many resources just so someone comes on an alt that ate some meatpies and bashes it.
About blocking rivers and passages - maybe make kind of like with the palisades. The dock ofc, like now, has to be by the shore, but all the other sides of it cannot be too close to the shore.
About blocking rivers and passages - maybe make kind of like with the palisades. The dock ofc, like now, has to be by the shore, but all the other sides of it cannot be too close to the shore.
Sancho Sanchez wrote:Some people have hobbies, some people play Haven.
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azrid
- Posts: 3647
- Joined: Mon Oct 17, 2011 11:33 pm
Re: Knarr Dock too Weak
MagicManICT wrote:This is what this forum is for. Got a better idea? Would love to hear it.
The forum is also for me to say that this doesn't need a solution.
Its time to get along with fellow hearthling and save your docks life.


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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Knarr Dock too Weak
As noted in the post I don’t find it unreasonable to have it hand bashable if implemented but the resource for the rate it can be bashed is ridiculous. Yes the soak was increased but the people hand bashing them is still hand bashing them. I like the idea of v claim like charter stone would solve this issue. Or even make it so you can’t place docks too close together to prevent river blocking. If it handbashable can the cost be decreased or find some sort of solution to this is issue. They were added but right now there is absolutely no point in trying to defend them so no one uses it and those that do just get it hand bashed anyways.
Last edited by LostJustice on Wed Mar 28, 2018 8:49 pm, edited 1 time in total.

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LostJustice
- Posts: 691
- Joined: Sun Mar 25, 2012 3:57 am
Re: Knarr Dock too Weak
azrid wrote:MagicManICT wrote:This is what this forum is for. Got a better idea? Would love to hear it.
The forum is also for me to say that this doesn't need a solution.
Its time to get along with fellow hearthling and save your docks life.
Or I can just bash your dock because I feel like it and don’t even know you.
