Sane mine support removal

Thoughts on the further development of Haven & Hearth? Feel free to opine!
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Sane mine support removal

Post by Granger »

jorb wrote:
  • Towercaps now work as minesupports. They develop a support radius gradually as they grow up, and have, when fully grown, the equivalent radius of a (wooden) Mine Support. As with normal Mine Supports, they can be safely removed if they have never prevented a cave in.
Great, but we still suffer from a pointless removal mechanic.

Change the removing mechanic so that tiles supported by the removed support that would cave in will not when being supported by other supports.
Clean and simple, exploit free, rule.

You can leave the 'can be safely removed if they have never prevented a cave in' in as an addition if you want, don't care - just make the supports sane please.
Last edited by Granger on Thu Sep 07, 2017 6:47 am, edited 2 times in total.
Reason: fixed list tag
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
LadyGoo
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Re: Sane mine support removal

Post by LadyGoo »

Well, there are pros and cons in your suggestion.

Pros:
- there will be less exploiting the support cave-ins for griefing;
- easier to build underground.

Cons:
- easier to grief the mine tunnels: break 3 supports for the price of 1.
- easier to build underground.
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN

Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM

W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
User avatar
boreial
Posts: 536
Joined: Mon Sep 02, 2013 4:02 am
Location: Smack dab in the middle of NoWhere

Re: Sane mine support removal

Post by boreial »

Just to put a drop of realism into the picture, lets say there is a 50 year old mine that has been worked for years, now the original supports have most likely prevented at least 1 collapse in the past and now 50 years later I put up new supports (all structurally sound) and take out the 50 year old supports, WHY would removing the old ones cause a collapse if the new ones are now properly supporting the area(s) the old once did?
User avatar
sabinati
Posts: 15527
Joined: Mon Jul 13, 2009 4:25 am
Location: View active topics

Re: Sane mine support removal

Post by sabinati »

LadyGoo wrote: - easier to grief the mine tunnels: break 3 supports for the price of 1.
what?
User avatar
Granger
Posts: 9255
Joined: Mon Mar 22, 2010 2:00 pm

Re: Sane mine support removal

Post by Granger »

boreial wrote:Just to put a drop of realism into the picture, lets say there is a 50 year old mine that has been worked for years, now the original supports have most likely prevented at least 1 collapse in the past and now 50 years later I put up new supports (all structurally sound) and take out the 50 year old supports, WHY would removing the old ones cause a collapse if the new ones are now properly supporting the area(s) the old once did?
This.

(bump)
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: Sane mine support removal

Post by azrid »

Mines should collapse naturally supported or not over time ¦]
Image
Image
User avatar
wonder-ass
Posts: 2359
Joined: Thu Aug 01, 2013 7:02 am

Re: Sane mine support removal

Post by wonder-ass »

azrid wrote:Mines should collapse naturally supported or not over time ¦]
some people just wanna watch the world burn.
see homo sexuality trending,. do not do that.
User avatar
overtyped
Posts: 3906
Joined: Tue Sep 28, 2010 2:09 am
Location: Quaran book burning festival

Re: Sane mine support removal

Post by overtyped »

I love the growing your own minepost thing, would be good early world to find metal
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
User avatar
Amanda44
Posts: 6485
Joined: Wed Sep 28, 2011 12:13 pm

Re: Sane mine support removal

Post by Amanda44 »

I'm in support of being able to remove them safely if covered by other supports, I have a stunted towercap that I now have to live with for fear of causing a cave in if I try and remove it even though it has supports around it ... I find that extremely annoying tbh.
Koru wrote:
It is like in Lord of the Flies, nobody controlls what is going on in the hearthlands, those weaker and with conscience are just fucked.
Avatar made by Jordan.
Animal lovers - Show us your pets! - viewtopic.php?f=40&t=44444#p577254
User avatar
jtpitner
Posts: 328
Joined: Tue Nov 23, 2010 11:44 pm
Location: Georgia, USA

Re: Sane mine support removal

Post by jtpitner »

Forget realism just let me remove the things with no collapses .
War does not determine who is right - only who is left.

Return to “Critique & Ideas”