World generation is too random

Thoughts on the further development of Haven & Hearth? Feel free to opine!
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shubla
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Re: World generation is too random

Post by shubla »

LadyGoo wrote: I'd rather see some new curios being implemented.

This discussion is mainly about what is wrong with world generation. Not about your preferences of what devs should implement next.
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I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
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Potjeh
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Re: World generation is too random

Post by Potjeh »

Realistic river networks would improve travel both by water and by land.
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MagicManICT
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Re: World generation is too random

Post by MagicManICT »

Potjeh wrote:Realistic river networks would improve travel both by water and by land.


Just the opposite, as most of the rivers and streams would be too small to be navigated except by small boats, and too far apart to be useful. Add to that they'd all go in a single direction and converge into larger rivers eventually ending at some mysterious ocean.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
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wonder-ass
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Re: World generation is too random

Post by wonder-ass »

when the map was too big everyone said pls make smaller now the map is smaller and you all say make it bigger what ? :|
see homo sexuality trending,. do not do that.
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shubla
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Re: World generation is too random

Post by shubla »

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Maybe edge of the map could be sea, then some rivers across the map, with mountains separating them. Thus you would have to use large boats to trvavel large distances.
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
[vidya]https://vatsul.com/slavaukraini.mp4[/vidya]

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