Instead of scaling quest rewards from charisma (which can be grinded high with botting) make it scale from lore?
It has nice tree image on it, suggest that you're more well-versed with talking to trees.
My argument being that LP is harder to bot than charisma.
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ricky
- Posts: 1475
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Re: Possible ballance for questing
Hey that's a p good idea. Tbh charisma doesn't even make sense, like are you schmoozing a tree? Sweet talking a rock?
Would be cool to make a no curio/quest only character and see how far you can get.
Would be cool to make a no curio/quest only character and see how far you can get.
Have a question? Need help? Tired of people asking questions? Haven and Hearth Wiki.
The only thing necessary for the triumph of evil is that good men do nothing.jorb wrote:Ideally the game should play itself.
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Aceb
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Re: Possible ballance for questing
Why not both? Also,LP is easier to farm than charisma. It doesn't evolve eating and buying a lot of food to rise it up. Just basically some EXP, a lil'bit of INT food and basically it's refill until death.
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overtyped
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Re: Possible ballance for questing
I have a pet rock, his name is bob. I can confirm that charisma does not matter, since i don't have any, yet my pet rock has never run away.Field wrote:Instead of scaling quest rewards from charisma (which can be grinded high with botting) make it scale from lore?
It has nice tree image on it, suggest that you're more well-versed with talking to trees.
My argument being that LP is harder to bot than charisma.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Field
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Re: Possible ballance for questing
It also comes at expense of other skills though, the more you want to be rewarded from quests the more you have to spend on lore. If there'd be softcap from both stats it could also work, I was thinking of that solution too.Aceb wrote:Why not both? Also,LP is easier to farm than charisma. It doesn't evolve eating and buying a lot of food to rise it up. Just basically some EXP, a lil'bit of INT food and basically it's refill until death.

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DDDsDD999
- Posts: 5766
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Re: Possible ballance for questing
Probably does make sense to ground some of questing's gains behind LP skills. Though completely removing the charisma interaction would make the stat useless again.





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Potjeh
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jorb
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- Location: Here, there and everywhere.
Re: Possible ballance for questing
Wouldn't mind factoring in lore, at least. I think the biggest problem is general stat inflation.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
