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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
shapes in the water
ever seen jaws? i wanna see large creatures swimming underneath you in a lake or swimming up a river, or perhaps small creatures, and maybe turtles, but all unattackable, just like an ambiance thing.
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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IngloriouslyBad
- Posts: 148
- Joined: Tue Feb 02, 2016 9:21 am
Re: shapes in the water
Would be a cool event, like the seeing a duck, deer, or stepping onto grass. Some lore popup saying you saw something beneath the surface.
Always +1 for relaxing ambience
Always +1 for relaxing ambience
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: shapes in the water
yee, it would feel nice.IngloriouslyBad wrote:Would be a cool event, like the seeing a duck, deer, or stepping onto grass. Some lore popup saying you saw something beneath the surface.
Always +1 for relaxing ambience
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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Onep
- Posts: 2530
- Joined: Sat Nov 02, 2013 8:59 pm
- Location: Walwus
Re: shapes in the water
Soounds spoopy!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”
An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: shapes in the water
It would be cool to see the odd dark shadow fading in and out in deep water once in a while
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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AntiBlitz
- Posts: 638
- Joined: Sun Sep 25, 2011 11:43 am
Re: shapes in the water
remember the hand that attacks from the ceiling in the zelda series, could we have a creature with a similar sort of attack, but its in the water and comes up to attack your boat or something lol. I like the idea, i want the spoops
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overtyped
- Posts: 3906
- Joined: Tue Sep 28, 2010 2:09 am
- Location: Quaran book burning festival
Re: shapes in the water
That hand terrified me as a kid.AntiBlitz wrote:remember the hand that attacks from the ceiling in the zelda series, could we have a creature with a similar sort of attack, but its in the water and comes up to attack your boat or something lol. I like the idea, i want the spoops
Early world exploit: Put your hearthfire inside a cave, then hold shift to position a claim right in front of a cave. After 8 hours the claim will be unbreakable. Since your hearthfire is inside the cave, you can still get back inside, and leave, but nobody will be able to enter, effectively making you unraidable for the first 3-7 days. Enjoy
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jorb
- Posts: 18715
- Joined: Fri Apr 03, 2009 7:07 am
- Location: Here, there and everywhere.
Re: shapes in the water
You're asking for something pretty complex in terms of rendering. Not sure what the purpose is.
I mean... more aquatic enemies could be fine.
I mean... more aquatic enemies could be fine.
"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."
-- Hieromonk Seraphim Rose
-- Hieromonk Seraphim Rose
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Lunarius_Haberdash
- Posts: 1477
- Joined: Tue Jul 05, 2011 5:14 am
Re: shapes in the water
Purpose? It's just an XP event and makes the water seem more dynamic, purely visual at this point. I can see that being a deterrent as far as the rendering complexity goes, though. It does play nicely with an idea I had for additional quest givers in the manner of water spirits and dryads, however.jorb wrote:You're asking for something pretty complex in terms of rendering. Not sure what the purpose is.
jorb: I don't want *your* money. You are rude and boring. Go away.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.
Sevenless: We already know real life has some pretty shitty game mechanics, it's why we're here instead.
Avu: The end is near it has finally come to pass: I agree with Lunarius...
Shubla: There are also other reasons to play this game than to maximize your stat gain.