Simple suggestion: when stockpiles are destroyed the contents shouldn't vanish but be spilled (like a container would when destroyed).
This would nerf the ability of slimes to destroy miners effort a little and give an incentive to actually fight them (to pickup spewed stockpiles content) instead of running toward the next portal to despawn them. Also it would look good.
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Granger
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Destroying stockpiles should not vanish contents
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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LadyGoo
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Re: Destroying stockpiles should not vanish contents
Aaaaand... it makes dealing with the soil stockpiles a headache.Granger wrote:Simple suggestion: when stockpiles are destroyed the contents shouldn't vanish but be spilled (like a container would when destroyed).
This would nerf the ability of slimes to destroy miners effort a little and give an incentive to actually fight them (to pickup spewed stockpiles content) instead of running toward the next portal to despawn them. Also it would look good.
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MagicManICT
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Re: Destroying stockpiles should not vanish contents
We just can't have nice things, can we?
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Granger
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Re: Destroying stockpiles should not vanish contents
TBH, I would be fine with that one downside.
Should you need to vanish large amounts of matter (in soil form) it'll most likely because you want to pave a large flat space anyway... and pavement stops dropped soil from changing surface height. Should be no real issue.
Should you need to vanish large amounts of matter (in soil form) it'll most likely because you want to pave a large flat space anyway... and pavement stops dropped soil from changing surface height. Should be no real issue.
⁎ Mon Mar 22, 2010 ✝ Thu Jan 23, 2020
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Onep
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Re: Destroying stockpiles should not vanish contents
I dunno, I kind of like breaking stockpiles to get rid of stuff. It triggers my OCD to just leave stuff around until it decays. I'd rather toss it in a stockpile, if applicable, and be done with it.
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wonder-ass
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Re: Destroying stockpiles should not vanish contents
well technically the items don't disappear, because you're hitting it with a tool tho id like the idea of ores just dropping on the ground to prevent slimes from random agroing stockpiles lol.
see homo sexuality trending,. do not do that.
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azrid
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Re: Destroying stockpiles should not vanish contents
add new action "pulverize" that will smash things into nothing like destroy does right now


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wonder-ass
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Re: Destroying stockpiles should not vanish contents
what would happen to a house you destroy because it also disappears in to nothing.azrid wrote:add new action "pulverize" that will smash things into nothing like destroy does right now
see homo sexuality trending,. do not do that.
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Aceb
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Re: Destroying stockpiles should not vanish contents
That's the only valid reason why stockpiles should be destroyable in a good way.wonder-ass wrote:well technically the items don't disappear, because you're hitting it with a tool tho id like the idea of ores just dropping on the ground to prevent slimes from random agroing stockpiles lol.
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azrid
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Re: Destroying stockpiles should not vanish contents
Would be nice if regular "destroy" would drop some of the materials used to build it.wonder-ass wrote:what would happen to a house you destroy because it also disappears in to nothing.
A house is just a stockpile you can live inside but cant take back the boards/rocks used for it.


