Game Development: A Bat out of Hell

Announcements about major changes in Haven & Hearth.
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karcheress
Posts: 43
Joined: Sat Feb 25, 2017 10:12 pm

Re: Game Development: A Bat out of Hell

Post by karcheress »

Dakkan wrote:
karcheress wrote:So apparently you can't open the door with the key if one of the teammates has a batcape on... or at least that's what triggered that we could open it.
I had two keys at one point, and only one worked for a certain gate. I'm at that situation again where I have a key and gate that doesn't open, so I'm guessing there's another key somewhere to open this gate, and my current key opens a gate elsewhere.
Weird because I literally tried to open the gate with a key I had, stood around that red lantern for a bit trying different stuff, then decided to take off the batcape and it worked after that.
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Dakkan
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Re: Game Development: A Bat out of Hell

Post by Dakkan »

karcheress wrote:
Dakkan wrote:
karcheress wrote:So apparently you can't open the door with the key if one of the teammates has a batcape on... or at least that's what triggered that we could open it.
I had two keys at one point, and only one worked for a certain gate. I'm at that situation again where I have a key and gate that doesn't open, so I'm guessing there's another key somewhere to open this gate, and my current key opens a gate elsewhere.
Weird because I literally tried to open the gate with a key I had, stood around that red lantern for a bit trying different stuff, then decided to take off the batcape and it worked after that.
Did someone else in the party have a key as well? I went back and tried taking off my batwing cape and using my current key on a red lantern and it still doesn't work, but I have a different branch of the dungeon I haven't reached the end of yet that I was assuming would have a lock of it's own, and behind it another key. That's what happened for my first set of locks. I like this new system but I wonder how convoluted it can get with keys behind keys behind keys!
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jordancoles
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Re: Game Development: A Bat out of Hell

Post by jordancoles »

Dakkan wrote:Image

Once used, it would be nice if we could lift and carry these out, like aesthetic trophies.
+2
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Check out my pro-tips thread
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karcheress
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Re: Game Development: A Bat out of Hell

Post by karcheress »

Yeah another guy had a key as well and we tried a lot of combinations, together with trying lighting them up on fire, combining them together etc etc, only me taking off the batcape worked.
Sancho Sanchez wrote:Some people have hobbies, some people play Haven.
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ElGato
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Re: Game Development: A Bat out of Hell

Post by ElGato »

Anyone found a bat cave in any level other than level 5?
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Jaemes
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Joined: Sun Sep 25, 2011 7:50 pm

Re: Game Development: A Bat out of Hell

Post by Jaemes »

ElGato wrote:Anyone found a bat cave in any level other than level 5?
We have one almost directly next to our mine hole to level 1, direcly next to our fence, so seems they can spawn basicly anywhere.
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synaris
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Re: Game Development: A Bat out of Hell

Post by synaris »

captainmorgan wrote:
ChildhoodObesity wrote:when are frogs going to ribbit
I believe that only a couple of species of American frogs say Ribbit so perhaps the Haven frogs should say something else..
they shall scream like great beasts of yore.

https://www.youtube.com/watch?v=bnu4Fe5sIeQ
Newbie and noob do not mean the same thing.

Neither do figuratively and literally.
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Sollar
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Re: Game Development: A Bat out of Hell

Post by Sollar »

synaris wrote:
captainmorgan wrote:
ChildhoodObesity wrote:when are frogs going to ribbit
I believe that only a couple of species of American frogs say Ribbit so perhaps the Haven frogs should say something else..
they shall scream like great beasts of yore.

https://www.youtube.com/watch?v=bnu4Fe5sIeQ
Adding sounds to frogs could prove more complicated than it sounds ...
Image
+ in Romanian the sound of the frog is "OAC OAC"

PS can anyone add a close up of the bat hat? i don't play anymore but i'd like to see it close so I can decide if it's worth a buy... Thanks
diamond
Posts: 6
Joined: Tue Jul 21, 2015 8:21 pm

Re: Game Development: A Bat out of Hell

Post by diamond »

oh, hell-yah!
this looks like a recipe for trouble, and I'm already liking the taste of it.
ctopolon3
Posts: 488
Joined: Mon Nov 23, 2015 10:22 am

Re: Game Development: A Bat out of Hell

Post by ctopolon3 »

nice reward jorb
Image
i need to clear only 140 dungeons to finish next credo
mb it will decrease quests per stage by 10, like death
or finish the stage (OP)

EDIT: 2 per stage (10 per credo)
Last edited by ctopolon3 on Thu Apr 19, 2018 5:04 pm, edited 1 time in total.

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