stealth decrease your oppenings while combat

Thoughts on the further development of Haven & Hearth? Feel free to opine!
ctopolon3
Posts: 488
Joined: Mon Nov 23, 2015 10:22 am

stealth decrease your oppenings while combat

Post by ctopolon3 »

make stealth meaningful to raise (hide scents dont work, fresh alt can see 1 from 100 every 15min, 1 scent enough to find target)

mb stealth will work like oak stance, or just half the oppenings every (25 - sqrt( stealth\10 )) seconds
also it could speedup outlaw deBuff...
User avatar
AntiBlitz
Posts: 638
Joined: Sun Sep 25, 2011 11:43 am

Re: stealth decrease your oppenings while combat

Post by AntiBlitz »

though i do believe stealth needs something further and more meaningful, i think this is tugging it in the wrong direction. Especially if it was to keep its current attributes. I do believe that perception and stealth both need to be further fleshed out. To continue with the Ranger/evil doer personas. I quite liked how happy people were to "range" in previous worlds.
User avatar
LadyGoo
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Re: stealth decrease your oppenings while combat

Post by LadyGoo »

In order to balance the stats gains, all other stats should be involved in combat. Dexterity for MC, psy for initiative or manuevres, will for the defensive stuff, perceptions for coins and etc. That way people would be slowed down much more in their stats progression + go for more diverse food production + actually do something for their village, apart derping around and eating cheese. Nowadays people need only str + agi + con. That is 3 stats out of 9 possible involved in combat. Imagine slowing everyone by 3 times!
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN

Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM

W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
User avatar
azrid
Posts: 3647
Joined: Mon Oct 17, 2011 11:33 pm

Re: stealth decrease your oppenings while combat

Post by azrid »

Stealth of criminal could be checked against int of claim owner. If you got more stealth you have a chance of not leaving a scent.
Image
Image
User avatar
Aceb
Posts: 1831
Joined: Wed Jun 16, 2010 2:34 pm

Re: stealth decrease your oppenings while combat

Post by Aceb »

azrid wrote:Stealth of criminal could be checked against int of claim owner. If you got more stealth you have a chance of not leaving a scent.
Nah. Bad idea.
LadyGoo wrote:In order to balance the stats gains, all other stats should be involved in combat. Dexterity for MC, psy for initiative or manuevres, will for the defensive stuff, perceptions for coins and etc. That way people would be slowed down much more in their stats progression + go for more diverse food production + actually do something for their village, apart derping around and eating cheese. Nowadays people need only str + agi + con. That is 3 stats out of 9 possible involved in combat. Imagine slowing everyone by 3 times!
If that could be somewhat nicely made up, why not
A quest for a hat. - W10
Image
Haven't spawned yet
User avatar
DDDsDD999
Posts: 5766
Joined: Fri Jul 02, 2010 12:31 am

Re: stealth decrease your oppenings while combat

Post by DDDsDD999 »

LadyGoo wrote:In order to balance the stats gains, all other stats should be involved in combat. Dexterity for MC, psy for initiative or manuevres, will for the defensive stuff, perceptions for coins and etc. That way people would be slowed down much more in their stats progression + go for more diverse food production + actually do something for their village, apart derping around and eating cheese. Nowadays people need only str + agi + con. That is 3 stats out of 9 possible involved in combat. Imagine slowing everyone by 3 times!
Having half the stats be considered "combat" and half being "crafter" is a really big flaw in the game, it just makes the inherent crafter/combat alt meta-game more potent.
Image
Image
Image
Image
Image
User avatar
shubla
Posts: 13041
Joined: Sun Nov 03, 2013 11:26 am
Location: Finland

Re: stealth decrease your oppenings while combat

Post by shubla »

LadyGoo wrote:In order to balance the stats gains, all other stats should be involved in combat. Dexterity for MC, psy for initiative or manuevres, will for the defensive stuff, perceptions for coins and etc. That way people would be slowed down much more in their stats progression + go for more diverse food production + actually do something for their village, apart derping around and eating cheese. Nowadays people need only str + agi + con. That is 3 stats out of 9 possible involved in combat. Imagine slowing everyone by 3 times!
What is the point of slowing everyone by 3 times?
Nothing would change really. People who bot lot of food would still be more stronger.

Combat is too complex if 9 stats would affect the outcome..
Image
I'm not sure that I have a strong argument against sketch colors - Jorb, November 2019
http://i.imgur.com/CRrirds.png?1
Join the moderated unofficial discord for the game! https://discord.gg/2TAbGj2
Purus Pasta, The Best Client
User avatar
LadyGoo
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Re: stealth decrease your oppenings while combat

Post by LadyGoo »

shubla wrote: What is the point of slowing everyone by 3 times?
Nothing would change really. People who bot lot of food would still be more stronger.

Combat is too complex if 9 stats would affect the outcome..
You will get people to play 3 times longer! Can you imagine a village, where everyone could do farming and actually help out to their crafters, instead of enslaving them and chaining to beehives or cow fences. Can you imagine the entire village being able to fight you back, instead of relying just on a few parasites that call themselves the PvP champs.

As for botting, this is why the autodringking while crafting should be implemented! Or everyone should really switch to your client, to finish the reign of whoever they wish.
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN

Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM

W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]
User avatar
wonder-ass
Posts: 2359
Joined: Thu Aug 01, 2013 7:02 am

Re: stealth decrease your oppenings while combat

Post by wonder-ass »

what shubla says is correct adding more stats to combat wont fix it, combat would be better if it wasn't reliant on stats but i cant think of anything that would work like that unless you go super in depth.
see homo sexuality trending,. do not do that.
User avatar
LadyGoo
Posts: 2767
Joined: Sat Jul 09, 2011 9:06 am

Re: stealth decrease your oppenings while combat

Post by LadyGoo »

wonder-ass wrote:what shubla says is correct adding more stats to combat wont fix it, combat would be better if it wasn't reliant on stats but i cant think of anything that would work like that unless you go super in depth.
Ye, let's use fresh alts all.
Hafen Helpdesk Skype Conference [Eng]: https://join.skype.com/mxo3yVNbrCK9
Справочная Конференция [Ru]: https://join.skype.com/fnAcsc0srDBN

Trade Conference [Eng-Ru]: https://join.skype.com/gNT6Rs92PTtM

W10 Queen of Dis fiancée of Leanne69 (Lolo)
W9 Hive [Ruler]
W8 Dis [Chieftain]
W7 Ofir [Lawspeaker]
W6 Dis [Chieftain] & Disneyland
W5 Vitterstad [Lawspeaker]
W4 A.D. [Fighter]
W3 Garden of Metallurgists [LS]

Return to “Critique & Ideas”