I swear Jorb, sometimes I think you really are clueless when it comes to economics, or just don't give a damn about it.
Chicken Hat looks very tempting.
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GamingRAM
- Posts: 609
- Joined: Fri Jul 12, 2013 9:47 pm
Re: Game Development: Pearl Slime
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
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Sprymazi
- Posts: 45
- Joined: Mon Jan 22, 2018 11:11 pm
Re: Game Development: Pearl Slime
Pretty expensive for very little LP, guess the exp cost is very low, but still, anyone that can make steel can also sustain a stable exp income easily. Maybe for high levels feeding their alts with LP that have infinite steel bars to spare.
Recipe for the slinky: 6 steel nuggets. Must be crafted on an anvil.
Recipe for the slinky: 6 steel nuggets. Must be crafted on an anvil.
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Pearl Slime
"What should I add this week to my fantasy survival game?"jorb wrote:Added "Slinky", curiosity.
>looks around desk
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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Ancaladar
- Posts: 78
- Joined: Fri Jul 15, 2016 8:34 pm
Re: Game Development: Pearl Slime
Happy 150 topics, erryone
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Sprymazi
- Posts: 45
- Joined: Mon Jan 22, 2018 11:11 pm
Re: Game Development: Pearl Slime
Noticed now, that if you drop the slinky on the ground, it bounces around like a real slinky (except there are no stairs) on the ground; it actually moves around.
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Ants
- Posts: 1842
- Joined: Sun May 04, 2014 9:55 pm
- Location: inside your head
Re: Game Development: Pearl Slime
Yeah, this new credo is gonna make the price of pearls drop to nearly nothing on the market. Yet another source of income for noobs is gone..GamingRAM wrote:I swear Jorb, sometimes I think you really are clueless when it comes to economics, or just don't give a damn about it.
Chicken Hat looks very tempting.
The hat is super cute though!
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❤Haven's most kawaii retarded ethot karen❤


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Dakkan
- Posts: 666
- Joined: Thu Dec 12, 2013 2:58 am
Re: Game Development: Pearl Slime
Came here to mention this, it's a pretty subtle but nice feature of cave hermit that I've grown to appreciate a lot during underground wanderings.jorb wrote:Noticed that cave hermits can't eat slimes since the update. Hard to fix. Contemplating. You can still eat them using the fork cursor from a table.
Love the slime being stored in barrels now!
And while I enjoy credos, this one took me by surprise. Also when I told people they thought I was making a joke. It was specifically stated on one of the recent streams how you like that pearls retain value throughout the age of the world and that beginners are able to exploit this economic niche, but then this credo? Which requires gem hunter? Won't this result in advanced players being the prime bulk pearl suppliers now? I guess I don't care, but I'm pretty apathetic lately. Nothing really matters anymore.
Edit: Maybe if the credo was easier to access to new players, like just requiring forager. But then I'm sure there are problems with making it easy to mass produce pearl harvesting alts/bots?
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jordancoles
- Posts: 14168
- Joined: Sun May 29, 2011 6:50 pm
- Location: British Columbia, Canada
Re: Game Development: Pearl Slime
I'm also a little put-off by the change to pearls, and also the additional swim speed buff tbhDakkan wrote:Came here to mention this, it's a pretty subtle but nice feature of cave hermit that I've grown to appreciate a lot during underground wanderings.jorb wrote:Noticed that cave hermits can't eat slimes since the update. Hard to fix. Contemplating. You can still eat them using the fork cursor from a table.
Love the slime being stored in barrels now!
And while I enjoy credos, this one took me by surprise. Also when I told people they thought I was making a joke. It was specifically stated on one of the recent streams how you like that pearls retain value throughout the age of the world and that beginners are able to exploit this economic niche, but then this credo? Which requires gem hunter? Won't this result in advanced players being the prime bulk pearl suppliers now? I guess I don't care, but I'm pretty apathetic lately. Nothing really matters anymore.
Edit: Maybe if the credo was easier to access to new players, like just requiring forager. But then I'm sure there are problems with making it easy to mass produce pearl harvesting alts/bots?
Any buff to movement automatically becomes a requirement if you're a top-level PVP character and pearls have always been a relatively low-requirement grind for new players. Pearls were one of the few things that they could offer to the elitists at any stage in the world. Devaluing pearls and giving lower harvest rates to the already established players really messes with trade
Check out my pro-tips threadDuhhrail wrote:No matter how fast you think you can beat your meat, Jordancoles lies in the shadows and waits to attack his defenseless prey. (tl;dr) Don't afk and jack off.

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GamingRAM
- Posts: 609
- Joined: Fri Jul 12, 2013 9:47 pm
Re: Game Development: Pearl Slime
It's garden pots and bluebells all over again.jordancoles wrote: Any buff to movement automatically becomes a requirement if you're a top-level PVP character and pearls have always been a relatively low-requirement grind for new players. Pearls were one of the few things that they could offer to the elitists at any stage in the world. Devaluing pearls and giving lower harvest rates to the already established players really messes with trade
World 12: Quit at some point.
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
World 11: Community Fair Worker
World 10: Co-Founder of the Northern Kingdom, Resident of Emerald City, Founder and Mayor of the Hole of Glory, RamZ's Art Emporium at CF, Member of the CFL Rams.
World 9: Founder of SnoopVille, Resident of Emerald City
World 7: Hermit and Neighbor to a dead Korean
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loftar
- Posts: 9096
- Joined: Fri Apr 03, 2009 7:05 am
- Location: Your character database
Re: Game Development: Pearl Slime
There are a few details in how pearls work that make me suspect that is not going to be the case.GamingRAM wrote:It's garden pots and bluebells all over again.
"Object-oriented design is the roman numerals of computing." -- Rob Pike