Game Development: Cabinet Swarm

Announcements about major changes in Haven & Hearth.
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GamingRAM
Posts: 609
Joined: Fri Jul 12, 2013 9:47 pm

Re: Game Development: Cabinet Swarm

Post by GamingRAM »

Attention all Cult Members, do not fret, trees now require other trees to sprout. This simply means if we kill all the trees, everything is all good. Trees cannot sprout from nothing! So give them nothing! Make trees go extinct!

Edit: Honestly metal cupboards sound like a dumb idea. Like.... isn't that the entire purpose behind chests? Come on Jorb, don't give into everything the players want. Add glue to cupboards already.
Last edited by GamingRAM on Tue May 22, 2018 1:00 am, edited 1 time in total.
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wonder-ass
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Re: Game Development: Cabinet Swarm

Post by wonder-ass »

loftar wrote:
wonder-ass wrote:can the midge swarm be killed?
Well, by letting them bite you until they're content, you make it harmless. :)
would be cool if you could hold a torch in your hand to keep the swarm back or stand near a campfire
see homo sexuality trending,. do not do that.
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Ardennesss
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Re: Game Development: Cabinet Swarm

Post by Ardennesss »

jorb wrote:
Ardennesss wrote:We still ignoring this? I literally have an alt dedicated to sleep in a bed 24/7 and harvest wax now.


Image
You realize that kelp cream treats it, right?
Added "Kelp Cream", medicine. Can be used on Seal Finger.
No, because the patch notes made it sound like it's only purpose was Seal Finger.
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Onep
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Joined: Sat Nov 02, 2013 8:59 pm
Location: Walwus

Re: Game Development: Cabinet Swarm

Post by Onep »

Sounds more like a locker than a cupboard :V

ALSO SQUID HAT!
“We still, alas, cannot forestall it-
This dreadful ailment's heavy toll;
The spleen is what the English call it,
We call it simply, Russian soul.”

An idea to consider: Tedium, a Feature.
Do you like Onep? Do you think he'd look good in green? www.Onep4mod.com
Jorb hates me. :\
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✧
Posts: 175
Joined: Mon Feb 26, 2018 9:50 am

Re: Game Development: Cabinet Swarm

Post by ✧ »

About tree regrowth: Do e.g. cherry trees always cause more cherry trees to grow nearby? Or will it be a random kind of tree that has a chance to sprout?
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jorb
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Re: Game Development: Cabinet Swarm

Post by jorb »

Ardennesss wrote:No, because the patch notes made it sound like it's only purpose was Seal Finger.
I implement glorious medicine, and you do not even look at it. QQ

"The psychological trials of dwellers in the last times will be equal to the physical trials of the martyrs. In order to face these trials we must be living in a different world."

-- Hieromonk Seraphim Rose
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Redlaw
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Joined: Sun Oct 02, 2011 10:58 pm

Re: Game Development: Cabinet Swarm

Post by Redlaw »

ooo they look kind of look like a fridge after looking at them a bit.... pack in some straw and snow and chill your food for a while.
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Dakkan
Posts: 666
Joined: Thu Dec 12, 2013 2:58 am

Re: Game Development: Cabinet Swarm

Post by Dakkan »

Are you two rewatching Futurama? Brain slug and baby Zoidberg. Will we see an Earth Army DOOP helmet next week?
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Fallencido
Posts: 62
Joined: Mon Oct 06, 2014 8:20 am

Re: Game Development: Cabinet Swarm

Post by Fallencido »

jorb wrote: [*] Added "Metal Cabinet", container. Can't be stashed while full, like the cupboard, but can be kept outside.[/list]
MAKE IT NEED ICE
THEN MAKE OUR FOOD ROT WHILE OUTSIDE THIS!
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tyrtix
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Location: Leghorn

Re: Game Development: Cabinet Swarm

Post by tyrtix »

not to be mean but... wooden chest: 4 boards 4 nuggets, misses just 6 items spaces than the "wonderful" cabinet, it's also possible to lift them and put in carts.

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