I'm pretty thrilled about the coloring too. Hopefully we'll get the same thing with wood soon.Thedrah wrote:
i am thrilled it is colored and thus grouped/organized so maybe that'll be enough to go 8boards>6bars and 64slots>42slots in some situations
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Ants
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Re: Game Development: Cabinet Swarm
Will poppycaps and other bushes spread too?
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tyrtix
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Re: Game Development: Cabinet Swarm
man... midges... i cannot even go outside home. Really?
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loftar
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Re: Game Development: Cabinet Swarm
As there is no decay in caves, no. But, I mean, if you want decay in caves turned on that badly... ^^✧ wrote:Does it apply in caves to cave trees/bushes?
I don't think I'm going to answer more questions about tree regrowth, though. It's meant as a natural process, not an industrial mechanic to be used and abused by players, so if you want to do that, you'll have to deduce its workings for yourself. :)
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Dakkan
- Posts: 666
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Re: Game Development: Cabinet Swarm
Do it you wuss. Don't threaten me with a good time!loftar wrote:As there is no decay in caves, no. But, I mean, if you want decay in caves turned on that badly... ^^✧ wrote:Does it apply in caves to cave trees/bushes?
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jacksonblu
- Posts: 78
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Re: Game Development: Cabinet Swarm
Despite being able to be kept outside, the metal cabinet still has the limitation of only being able to be built indoors. Unintended?
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ctopolon3
- Posts: 488
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Re: Game Development: Cabinet Swarm
harvest wax to heal after harvesting wax 10\10
next steps:
harvesting fields to replenish energy after harvesting fields
mine ore to recraft broken pickaxe
did nabs could found any teabush and poppycap after trees regrow updated?
nice hat, gj
next steps:
harvesting fields to replenish energy after harvesting fields
mine ore to recraft broken pickaxe
did nabs could found any teabush and poppycap after trees regrow updated?
nice hat, gj
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arkabol
- Posts: 5
- Joined: Fri Aug 28, 2015 11:03 pm
Re: Game Development: Cabinet Swarm
Well, I heard some newbies complaining about it. how they got this wound and they can't actually heal it because they can't see kelp yet. I think for high level people is just annoying and for low level people is quite a big punishment, because wax is such good material to build thing early on and any HHP damage is big at this level. Maybe, just maybe, you guys should try to tune it a bit.jorb wrote:You realize that kelp cream treats it, right?Ardennesss wrote:We still ignoring this? I literally have an alt dedicated to sleep in a bed 24/7 and harvest wax now.
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LadyGoo
- Posts: 2767
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Re: Game Development: Cabinet Swarm
J&Lo, amazing update, this is one of the most game-changing ones I've seen (where are the thumbs up emotes).
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dafels
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Re: Game Development: Cabinet Swarm
whats so game changing?
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MagicManICT
- Posts: 18435
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Re: Game Development: Cabinet Swarm
Well, we have been discussing it over the C&I some over the last few months.loftar wrote:As there is no decay in caves, no. But, I mean, if you want decay in caves turned on that badly... ^^✧ wrote:Does it apply in caves to cave trees/bushes?
I've just been keeping a small farm this world and not fussing with much. My experience is that all wounds will heal over time since the introduction of the infected sore if you just nurture them properly. Sometimes you have to get sicker to get better.arkabol wrote:I heard some newbies complaining about it. how they got this wound and they can't actually heal it because they can't see kelp yet.
Opinions expressed in this statement are the authors alone and in no way reflect on the game development values of the actual developers.
